示例#1
0
 protected override void Initialize()
 {
     base.Initialize();
     Loader.Initialize(Content);
     spriteBatch = new SpriteBatch(GraphicsDevice);
     GeneralManager.Initialize();
 }
示例#2
0
 protected override void Draw(GameTime gameTime)
 {
     base.Draw(gameTime);
     GraphicsDevice.Clear(Color.Black);
     GeneralManager.Draw(gameTime, spriteBatch);
 }
示例#3
0
 protected override void Update(GameTime gameTime)
 {
     base.Update(gameTime);
     GeneralManager.Update(gameTime);
 }