private void RenderCrossHair() { t.ResetTransformation(); t.StartDrawingLines(); Vector4 c = new Vector4(1, 1, 1, 1); Vector4 center = new Vector4(TheGame.Instance.Width / 2, TheGame.Instance.Height / 2, 0, 1); float size = 15; t.AddVertexWithColor(new Vector4(center.X - size, center.Y, 0, 1), c); t.AddVertexWithColor(new Vector4(center.X + size, center.Y, 0, 1), c); t.AddVertexWithColor(new Vector4(center.X, center.Y - size, 0, 1), c); t.AddVertexWithColor(new Vector4(center.X, center.Y + size, 0, 1), c); t.Draw(); }