示例#1
0
        /// <summary>
        /// Delete's a slot's text out of all it's row/column/box's possibleEntries.
        /// </summary>
        /// <param name="senderControl"></param>
        public static void RemoveNeighbors(SudokuSlot senderControl, List<SudokuSlot> slotList, SolveHistory history, Queue<SudokuSlot> queueToClean)
        {
            foreach (SudokuSlot slot in slotList)
            {
                if (slot.row == senderControl.row & slot != senderControl)
                {
                    if (slot.RemovePossibleEntry(senderControl.Text) == true)
                        queueToClean.Enqueue(slot);
                }
                else if (slot.column == senderControl.column & slot != senderControl)
                {
                    if (slot.RemovePossibleEntry(senderControl.Text) == true)
                        queueToClean.Enqueue(slot);
                }
                else if (slot.box == senderControl.box & slot != senderControl)
                {
                    if (slot.RemovePossibleEntry(senderControl.Text) == true)
                        queueToClean.Enqueue(slot);
                }
                history.AddSnapshot(slotList);

            }
            if (queueToClean.Count > 0)
                RemoveNeighbors(queueToClean.Dequeue(), slotList, history, queueToClean);
        }
示例#2
0
        // Find slots with identical possibleEntries and remove them from
        // other slots
        public void SearchNakeds(SolveHistory history, Queue <SudokuSlot> queueToClean)
        {
            byte counter = 0;

            foreach (SudokuSlot slot in paredList)
            {
                foreach (SudokuSlot slot_2 in paredList)
                {
                    if (slot_2.possibleEntries == slot.possibleEntries && slot_2 != slot)
                    {
                        counter++;
                    }
                }
                if (counter == slot.possibleEntries.Count)
                {
                    foreach (SudokuSlot slot_2 in paredList)
                    {
                        if (slot_2.possibleEntries != slot.possibleEntries)
                        {
                            foreach (string entry in slot.possibleEntries)
                            {
                                if (slot_2.RemovePossibleEntry(entry) == true)
                                {
                                    Solver.RemoveNeighbors(slot, allSlots, history, queueToClean);
                                }
                            }
                        }
                    }
                }
            }
        }
        // If 2 possible Entries are spread across 2 slots in the collection, remove those slots'
        // other possibleEntries.
        public void SearchHiddenDoubles(SolveHistory history, Queue<SudokuSlot> queueToClean)
        {
            this.UpdatePossibleEntries();

            foreach (string entry in this.collPossibleEntries)
            {
                foreach (string entry_2 in this.collPossibleEntries)
                {
                    List<SudokuSlot> slotsWithPossHiddens = new List<SudokuSlot>();
                    if (entry_2 != entry)
                        foreach (SudokuSlot slot in this.paredList)
                            if (slot.possibleEntries.Contains(entry) || slot.possibleEntries.Contains(entry_2))
                                if (!slotsWithPossHiddens.Contains(slot))
                                {
                                    slotsWithPossHiddens.Add(slot);
                                    if (slotsWithPossHiddens.Count > 2)
                                        break; // If spread across more than 2 slots, save CPU cycles
                                }
                    if (slotsWithPossHiddens.Count == 2)
                    {
                        List<string> allPossibles = new List<string>();
                        foreach (SudokuSlot slot in slotsWithPossHiddens)
                        {
                            foreach (string possEntry in slot.possibleEntries)
                                allPossibles.Add(possEntry);
                        }

                        if (allPossibles.Contains(entry) && allPossibles.Contains(entry_2))
                        {
                            foreach (SudokuSlot slot in slotsWithPossHiddens)
                            {
                                if (!(slot.possibleEntries.Count == 2 &&
                                    slot.possibleEntries.Contains(entry) &&
                                    slot.possibleEntries.Contains(entry_2)))
                                {
                                    List<string> tempPossibleEntries = new List<string>();
                                    foreach (string possEntry in slot.possibleEntries)
                                        tempPossibleEntries.Add(possEntry);

                                    foreach (string possEntry in tempPossibleEntries)
                                        if (possEntry != entry && possEntry != entry_2)
                                        {
                                            if (slot.RemovePossibleEntry(possEntry) == true)
                                                Solver.RemoveNeighbors(slot, allSlots, history, queueToClean);
                                        }
                                }
                            }
                        }
                    }
                }
            }
        }
示例#4
0
        //byte unsuccessfulRuns = 0;
        //byte unsolvedSlots = 0;
        // Constructor
        //public Solver(List<SudokuSlot> slotList)
        //{
        //    //this.slotList = slotList;
        //    //history.AddSnapshot(slotList);
        //}
        public static void solve(List<SlotCollection> CollectionList, List<SudokuSlot> slotList, SolveHistory history, Queue<SudokuSlot> queueToClean, byte unsuccessfulCounter)
        {
            byte unsuccessfulRuns = unsuccessfulCounter;
            while (CheckForWin(CollectionList, unsuccessfulRuns, 0, slotList) == false)
            {
                foreach(SudokuSlot slot in slotList)
                    RemoveNeighbors(slot, slotList, history, queueToClean);

                foreach (SlotCollection collection in CollectionList)
                {
                    collection.SearchHiddenSingles(history, queueToClean);
                    collection.SearchNakeds(history, queueToClean);
                    collection.SearchHiddenDoubles(history, queueToClean);
                    collection.SearchHiddenTriples(history, queueToClean);
                    collection.SearchHiddenQuads(history, queueToClean);
                }
            }
        }
        // Main Solve button
        private void btnSolve_Click(object sender, EventArgs e)
        {
            foreach(SudokuSlot slot in allSlots)
            {
                slot.LockValues();
                slot.BackColor = System.Drawing.Color.Empty;
            }

            List<SlotCollection> CollectionList = new List<SlotCollection>();
            for (int i = 1; i <= 3; i++)
                for (int j = 1; j <= 9; j++)
                {
                    CollectionList.Add(new SlotCollection(allSlots, j.ToString(), i));
                }

            Queue<SudokuSlot> queueToClean = new Queue<SudokuSlot>();
            SolveHistory history = new SolveHistory();
            Solver.solve(CollectionList, allSlots, history, queueToClean, 0);
        }
示例#6
0
        // If a slot has the only instance of an PossibleEntry in its row/column/box, remove
        // all its other possible entries
        public void SearchHiddenSingles(SolveHistory history, Queue <SudokuSlot> queueToClean)
        {
            for (int entry = 1; entry <= 9; entry++)
            {
                int counter = 0;
                foreach (SudokuSlot slot in paredList)
                {
                    if (slot.possibleEntries.Contains(entry.ToString()))
                    {
                        counter++;
                    }
                    if (counter > 1)
                    {
                        break;
                    }
                }

                if (counter == 1)
                {
                    foreach (SudokuSlot slot in paredList)
                    {
                        if (slot.possibleEntries.Contains(entry.ToString()))
                        {
                            for (int i = 1; i <= 9; i++)
                            {
                                if (slot.possibleEntries.Contains(i.ToString()))
                                {
                                    if (i != entry)
                                    {
                                        if (slot.RemovePossibleEntry(i.ToString()) == true)
                                        {
                                            Solver.RemoveNeighbors(slot, allSlots, history, queueToClean);
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
示例#7
0
        // Main Solve button
        private void btnSolve_Click(object sender, EventArgs e)
        {
            foreach (SudokuSlot slot in allSlots)
            {
                slot.LockValues();
                slot.BackColor = System.Drawing.Color.Empty;
            }

            List <SlotCollection> CollectionList = new List <SlotCollection>();

            for (int i = 1; i <= 3; i++)
            {
                for (int j = 1; j <= 9; j++)
                {
                    CollectionList.Add(new SlotCollection(allSlots, j.ToString(), i));
                }
            }

            Queue <SudokuSlot> queueToClean = new Queue <SudokuSlot>();
            SolveHistory       history      = new SolveHistory();

            Solver.solve(CollectionList, allSlots, history, queueToClean, 0);
        }
示例#8
0
        //byte unsuccessfulRuns = 0;
        //byte unsolvedSlots = 0;

        // Constructor
        //public Solver(List<SudokuSlot> slotList)
        //{
        //    //this.slotList = slotList;
        //    //history.AddSnapshot(slotList);
        //}

        static public void solve(List <SlotCollection> CollectionList, List <SudokuSlot> slotList, SolveHistory history, Queue <SudokuSlot> queueToClean, byte unsuccessfulCounter)
        {
            byte unsuccessfulRuns = unsuccessfulCounter;

            while (CheckForWin(CollectionList, unsuccessfulRuns, 0, slotList) == false)
            {
                foreach (SudokuSlot slot in slotList)
                {
                    RemoveNeighbors(slot, slotList, history, queueToClean);
                }

                foreach (SlotCollection collection in CollectionList)
                {
                    collection.SearchHiddenSingles(history, queueToClean);
                    collection.SearchNakeds(history, queueToClean);
                    collection.SearchHiddenDoubles(history, queueToClean);
                    collection.SearchHiddenTriples(history, queueToClean);
                    collection.SearchHiddenQuads(history, queueToClean);
                }
            }
        }
示例#9
0
 /// <summary>
 /// Delete's a slot's text out of all it's row/column/box's possibleEntries.
 /// </summary>
 /// <param name="senderControl"></param>
 static public void RemoveNeighbors(SudokuSlot senderControl, List <SudokuSlot> slotList, SolveHistory history, Queue <SudokuSlot> queueToClean)
 {
     foreach (SudokuSlot slot in slotList)
     {
         if (slot.row == senderControl.row & slot != senderControl)
         {
             if (slot.RemovePossibleEntry(senderControl.Text) == true)
             {
                 queueToClean.Enqueue(slot);
             }
         }
         else if (slot.column == senderControl.column & slot != senderControl)
         {
             if (slot.RemovePossibleEntry(senderControl.Text) == true)
             {
                 queueToClean.Enqueue(slot);
             }
         }
         else if (slot.box == senderControl.box & slot != senderControl)
         {
             if (slot.RemovePossibleEntry(senderControl.Text) == true)
             {
                 queueToClean.Enqueue(slot);
             }
         }
         history.AddSnapshot(slotList);
     }
     if (queueToClean.Count > 0)
     {
         RemoveNeighbors(queueToClean.Dequeue(), slotList, history, queueToClean);
     }
 }
示例#10
0
        // If 4 possible Entries are spread across 4 slots in the collection, remove those slots'
        // other possibleEntries.
        public void SearchHiddenQuads(SolveHistory history, Queue <SudokuSlot> queueToClean)
        {
            this.UpdatePossibleEntries();

            foreach (string entry in this.collPossibleEntries)
            {
                foreach (string entry_2 in this.collPossibleEntries)
                {
                    foreach (string entry_3 in this.collPossibleEntries)
                    {
                        foreach (string entry_4 in this.collPossibleEntries)
                        {
                            List <SudokuSlot> slotsWithPossHiddens = new List <SudokuSlot>();
                            if (entry_4 != entry_3 &&
                                entry_4 != entry_2 &&
                                entry_4 != entry &&
                                entry_3 != entry_2 &&
                                entry_3 != entry &&
                                entry_2 != entry)
                            {
                                foreach (SudokuSlot slot in this.paredList)
                                {
                                    if (slot.possibleEntries.Contains(entry) ||
                                        slot.possibleEntries.Contains(entry_2) ||
                                        slot.possibleEntries.Contains(entry_3) ||
                                        slot.possibleEntries.Contains(entry_4))
                                    {
                                        if (!slotsWithPossHiddens.Contains(slot))
                                        {
                                            slotsWithPossHiddens.Add(slot);
                                            if (slotsWithPossHiddens.Count > 4)
                                            {
                                                break; // If spread across more than 2 slots, save CPU cycles
                                            }
                                        }
                                    }
                                }
                            }
                            if (slotsWithPossHiddens.Count == 4)
                            {
                                List <string> allPossibles = new List <string>();
                                foreach (SudokuSlot slot in slotsWithPossHiddens)
                                {
                                    foreach (string possEntry in slot.possibleEntries)
                                    {
                                        allPossibles.Add(possEntry);
                                    }
                                }

                                if (allPossibles.Contains(entry) &&
                                    allPossibles.Contains(entry_2) &&
                                    allPossibles.Contains(entry_3) &&
                                    allPossibles.Contains(entry_4))
                                {
                                    foreach (SudokuSlot slot in slotsWithPossHiddens)
                                    {
                                        if (!(slot.possibleEntries.Count == 4 &&
                                              slot.possibleEntries.Contains(entry) &&
                                              slot.possibleEntries.Contains(entry_2) &&
                                              slot.possibleEntries.Contains(entry_3) &&
                                              slot.possibleEntries.Contains(entry_4)))
                                        {
                                            List <string> tempPossibleEntries = new List <string>();
                                            foreach (string possEntry in slot.possibleEntries)
                                            {
                                                tempPossibleEntries.Add(possEntry);
                                            }

                                            foreach (string possEntry in tempPossibleEntries)
                                            {
                                                if (possEntry != entry &&
                                                    possEntry != entry_2 &&
                                                    possEntry != entry_3 &&
                                                    possEntry != entry_4)
                                                {
                                                    if (slot.RemovePossibleEntry(possEntry) == true)
                                                    {
                                                        Solver.RemoveNeighbors(slot, allSlots, history, queueToClean);
                                                    }
                                                }
                                            }
                                        }
                                    }
                                }
                            }
                        }
                    }
                }
            }
        }
 // Find slots with identical possibleEntries and remove them from
 // other slots
 public void SearchNakeds(SolveHistory history, Queue<SudokuSlot> queueToClean)
 {
     byte counter = 0;
     foreach (SudokuSlot slot in paredList)
     {
         foreach (SudokuSlot slot_2 in paredList)
         {
             if (slot_2.possibleEntries == slot.possibleEntries && slot_2 != slot)
                 counter++;
         }
         if (counter == slot.possibleEntries.Count)
         {
             foreach (SudokuSlot slot_2 in paredList)
                 if (slot_2.possibleEntries != slot.possibleEntries)
                     foreach (string entry in slot.possibleEntries)
                     {
                         if (slot_2.RemovePossibleEntry(entry) == true)
                             Solver.RemoveNeighbors(slot, allSlots, history, queueToClean);
                     }
         }
     }
 }
        // If a slot has the only instance of an PossibleEntry in its row/column/box, remove
        // all its other possible entries
        public void SearchHiddenSingles(SolveHistory history, Queue<SudokuSlot> queueToClean)
        {
            for (int entry = 1; entry <= 9; entry++)
            {
                int counter = 0;
                foreach (SudokuSlot slot in paredList)
                {
                    if (slot.possibleEntries.Contains(entry.ToString()))
                        counter++;
                    if (counter > 1)
                        break;
                }

                if (counter == 1)
                {
                    foreach (SudokuSlot slot in paredList)
                        if (slot.possibleEntries.Contains(entry.ToString()))
                        {
                            for (int i = 1; i<=9;i++)
                                if (slot.possibleEntries.Contains(i.ToString()))
                                    if (i != entry)
                                    {
                                        if (slot.RemovePossibleEntry(i.ToString()) == true)
                                        {
                                            Solver.RemoveNeighbors(slot, allSlots, history, queueToClean);

                                        }
                                    }
                        }
                }
            }
        }