示例#1
0
        private static async Task GetInputs(string steamId, List <List <int> > input, string matchId)
        {
            var matchDetails = await MatchAPI.GetMatchDetails(matchId);

            int        ownHeroId     = 0;
            List <int> allyHeroIds   = new List <int>();
            List <int> enemyHeroIds  = new List <int>();
            bool       isRadiant     = false;
            int        radiantOrDire = 0;

            foreach (var playerInfo in matchDetails.players)
            {
                if ((string)playerInfo.account_id == steamId)
                {
                    ownHeroId     = playerInfo.hero_id;
                    isRadiant     = playerInfo.isRadiant;
                    radiantOrDire = isRadiant ? 0 : 1;
                    break;
                }
            }
            foreach (var playerInfo in matchDetails.players)
            {
                if ((string)playerInfo.account_id != steamId)
                {
                    if (playerInfo.isRadiant == isRadiant)
                    {
                        allyHeroIds.Add((int)playerInfo.hero_id);
                    }
                    else
                    {
                        enemyHeroIds.Add((int)playerInfo.hero_id);
                    }
                }
            }
            var oneCompletePermutation = new List <int>()
            {
                ownHeroId
            };

            oneCompletePermutation.AddRange(allyHeroIds);
            oneCompletePermutation.AddRange(enemyHeroIds);
            oneCompletePermutation.Add(radiantOrDire);
            input.Add(oneCompletePermutation);
            //var allyPermutations = Permutator.Permute(allyHeroIds);
            //var enemyPermutations = Permutator.Permute(enemyHeroIds);
            //foreach (var allyPermutation in allyPermutations)
            //{
            //    foreach (var enemyPermutation in enemyPermutations)
            //    {
            //        var oneCompletePermutation = new List<int>() { ownHeroId };
            //        oneCompletePermutation.AddRange(allyPermutation);
            //        oneCompletePermutation.AddRange(enemyPermutation);
            //        oneCompletePermutation.Add(radiantOrDire);
            //        input.Add(oneCompletePermutation);
            //    }
            //}
        }
示例#2
0
        private async Task SetOutputForMatch(string steamId, List <int> output, string matchId)
        {
            var matchDetails = await MatchAPI.GetMatchDetails(matchId);

            foreach (var playerInfo in matchDetails.players)
            {
                if ((string)playerInfo.account_id == steamId)
                {
                    bool win = playerInfo.isRadiant == matchDetails.radiant_win;
                    output.Add(win ? 1 : 0);
                    break;
                }
            }
        }
示例#3
0
        public async Task <List <List <int> > > BuildInput(string steamId)
        {
            var input = new List <List <int> >();

            var basicMatchDetailsArray = await MatchAPI.GetBasicInfoOfAllMatchesOfPlayer(steamId);

            List <string> matchIds = new List <string>();

            foreach (var match in basicMatchDetailsArray)
            {
                string matchId = (string)match.match_id;
                matchIds.Add(matchId);
            }

            foreach (var matchId in matchIds)
            {
                bool retry   = true;
                int  counter = 0;
                while (retry)
                {
                    try
                    {
                        await GetInputs(steamId, input, matchId);

                        retry = false;
                    }
                    catch (Exception exception)
                    {
                        counter++;
                        retry = true;
                        if (counter > 10)
                        {
                            throw exception;
                        }
                        Thread.Sleep(counter * 1000);
                    }
                }
            }
            return(input);
        }