async Task CreateResourcesAsync(CanvasAnimatedControl sender)
        {
            // c.TargetElapsedTime = new TimeSpan(0, 0, 0, 0, 200);
            // c.Paused = true;

            Statics.CrownImage = await CanvasBitmap.LoadAsync(sender, "game\\crown.png");
            Statics.LeftColumnWidth = (int)sender.Size.Width - Statics.RightColumnWidth - Statics.RightColumnPadding * 2 - Statics.LeftColumnPadding * 2;
            Statics.CanvasHeight = (int)sender.Size.Height;

            Statics.ColumnDividerTop = new Vector2(Statics.LeftColumnWidth + Statics.LeftColumnPadding * 2, 0);
            Statics.ColumnDividerBottom = new Vector2(Statics.LeftColumnWidth + Statics.LeftColumnPadding * 2, (float)sender.Size.Height);

            rlbProminent = new RichListBoxProminent(sender.Device, 
                                           new Vector2(Statics.LeftColumnWidth + Statics.LeftColumnPadding * 2 + Statics.RightColumnPadding, Statics.RightColumnPadding),
                                           Statics.RightColumnWidth, 
                                           "Census of Recent Contentions", Statics.FontLarge, 
                                           15, Statics.FontSmall, 
                                           Statics.FontLarge);

            rlbLeaderboard = new RichListBoxLeaderboard(sender.Device,
                                                        new Vector2(rlbProminent.Position.X, rlbProminent.Position.Y + rlbProminent.Height + Statics.RightColumnPadding),
                                                        rlbProminent.Width,
                                                        (int)sender.Size.Height - rlbProminent.Height - Statics.RightColumnPadding * 3,
                                                        "Champions of the Realm",
                                                        Statics.FontLarge,
                                                        Statics.FontSmall,
                                                        Statics.FontMedium);

            // initialize leaderboard listbox
            Leaderboard.AttachedListbox = rlbLeaderboard;
            Leaderboard.InitializeListboxInfo();

            // resets map, listbox, debug frame count
            Reset(sender);
        }
        async Task CreateResourcesAsync(CanvasAnimatedControl sender)
        {
            // c.TargetElapsedTime = new TimeSpan(0, 0, 0, 0, 200);
            // c.Paused = true;

            Statics.CrownImage = await CanvasBitmap.LoadAsync(sender, "game\\crown.png");

            Statics.LeftColumnWidth = (int)sender.Size.Width - Statics.RightColumnWidth - Statics.RightColumnPadding * 2 - Statics.LeftColumnPadding * 2;
            Statics.CanvasHeight    = (int)sender.Size.Height;

            Statics.ColumnDividerTop    = new Vector2(Statics.LeftColumnWidth + Statics.LeftColumnPadding * 2, 0);
            Statics.ColumnDividerBottom = new Vector2(Statics.LeftColumnWidth + Statics.LeftColumnPadding * 2, (float)sender.Size.Height);

            rlbProminent = new RichListBoxProminent(sender.Device,
                                                    new Vector2(Statics.LeftColumnWidth + Statics.LeftColumnPadding * 2 + Statics.RightColumnPadding, Statics.RightColumnPadding),
                                                    Statics.RightColumnWidth,
                                                    "Census of Recent Contentions", Statics.FontLarge,
                                                    15, Statics.FontSmall,
                                                    Statics.FontLarge);

            rlbLeaderboard = new RichListBoxLeaderboard(sender.Device,
                                                        new Vector2(rlbProminent.Position.X, rlbProminent.Position.Y + rlbProminent.Height + Statics.RightColumnPadding),
                                                        rlbProminent.Width,
                                                        (int)sender.Size.Height - rlbProminent.Height - Statics.RightColumnPadding * 3,
                                                        "Champions of the Realm",
                                                        Statics.FontLarge,
                                                        Statics.FontSmall,
                                                        Statics.FontMedium);

            // initialize leaderboard listbox
            Leaderboard.AttachedListbox = rlbLeaderboard;
            Leaderboard.InitializeListboxInfo();

            // resets map, listbox, debug frame count
            Reset(sender);
        }
示例#3
0
        public void Update(RichListBoxProminent rlb, CanvasAnimatedUpdateEventArgs args)
        {
            UpdateDelta += args.Timing.ElapsedTime;
            if (UpdateDelta.TotalMilliseconds < Statics.MapUpdateThreshold) { return; }

            //switch (State)
            //{
            //    case MAPSTATE.READY_FOR_BATTLE:
            //        // reset update timer
            //        UpdateDelta = TimeSpan.Zero;

            //        // fight a battle
            //        //Region winner = Regions[Statics.Random.Next(Regions.Count)];
            //        //Region loser = RandomNeighbor(winner.ID);

            //        //winner.Leader.BattleWins++;
            //        //loser.Leader.BattleLosses++;
            //        //string strRandomDefeatString = Statics.DefeatWords.RandomString();

            //        //loser.OvertakingRegion = winner;

            //        //LastBattle = new BattleEventArgs(winner, strRandomDefeatString, loser);
            //        ////StringManager.Add(LastBattle.ToRichString());
            //        //if (rlb != null) { rlb.Add(LastBattle.ToRichString()); }

            //        //State = MAPSTATE.TAKEOVER_IN_PROGRESS;
            //        break;
            //    case MAPSTATE.TAKEOVER_IN_PROGRESS:
            //        // reset update timer
            //        UpdateDelta = TimeSpan.Zero;
            //        //MergeRegions(winner.ID, loser.ID);

            //        // update one tile per frame
            //        if (!MiniMerge())
            //        {
            //            State = MAPSTATE.PAUSE_BETWEEN_BATTLES;
            //        }
            //        break;
            //    case MAPSTATE.PAUSE_BETWEEN_BATTLES:
            //        // don't update timer unless threshold reached
            //        // check for win condition
            //        if (Regions.Count == 1)
            //        {
            //            Leaderboard.DeclareWinner(Regions[0].Leader.ToString());
            //            State = MAPSTATE.WIN_DRAW_IMAGE;
            //        }
            //        else if (UpdateDelta.TotalMilliseconds > Statics.PauseBetweenBattlesMilliseconds)
            //        {
            //            UpdateDelta = TimeSpan.Zero;
            //            State = MAPSTATE.READY_FOR_BATTLE;
            //        }
            //        break;
            //    case MAPSTATE.WIN_DRAW_IMAGE:
            //        // reset update timer
            //        UpdateDelta = TimeSpan.Zero;

            //        // partial image draw
            //        if (nWinningImageFrame < 100)
            //        {
            //            nWinningImageFrame += 1;
            //        }
            //        else
            //        {
            //            State = MAPSTATE.WIN_DRAW_STRING;
            //        }
            //        break;
            //    case MAPSTATE.WIN_DRAW_STRING:
            //        // partial string draw
            //        if (nWinningStringFrame < strWinnerString.Length * 5)
            //        {
            //            nWinningStringFrame++;
            //        }
            //        else if (UpdateDelta.TotalSeconds >= 5)
            //        {
            //            State = MAPSTATE.FINISHED;
            //        }
            //        break;
            //}
        }
示例#4
0
        public void Update(RichListBoxProminent rlb, CanvasAnimatedUpdateEventArgs args)
        {
            UpdateDelta += args.Timing.ElapsedTime;
            if (UpdateDelta.TotalMilliseconds < Statics.MapUpdateThreshold)
            {
                return;
            }

            //switch (State)
            //{
            //    case MAPSTATE.READY_FOR_BATTLE:
            //        // reset update timer
            //        UpdateDelta = TimeSpan.Zero;

            //        // fight a battle
            //        //Region winner = Regions[Statics.Random.Next(Regions.Count)];
            //        //Region loser = RandomNeighbor(winner.ID);

            //        //winner.Leader.BattleWins++;
            //        //loser.Leader.BattleLosses++;
            //        //string strRandomDefeatString = Statics.DefeatWords.RandomString();

            //        //loser.OvertakingRegion = winner;

            //        //LastBattle = new BattleEventArgs(winner, strRandomDefeatString, loser);
            //        ////StringManager.Add(LastBattle.ToRichString());
            //        //if (rlb != null) { rlb.Add(LastBattle.ToRichString()); }

            //        //State = MAPSTATE.TAKEOVER_IN_PROGRESS;
            //        break;
            //    case MAPSTATE.TAKEOVER_IN_PROGRESS:
            //        // reset update timer
            //        UpdateDelta = TimeSpan.Zero;
            //        //MergeRegions(winner.ID, loser.ID);

            //        // update one tile per frame
            //        if (!MiniMerge())
            //        {
            //            State = MAPSTATE.PAUSE_BETWEEN_BATTLES;
            //        }
            //        break;
            //    case MAPSTATE.PAUSE_BETWEEN_BATTLES:
            //        // don't update timer unless threshold reached
            //        // check for win condition
            //        if (Regions.Count == 1)
            //        {
            //            Leaderboard.DeclareWinner(Regions[0].Leader.ToString());
            //            State = MAPSTATE.WIN_DRAW_IMAGE;
            //        }
            //        else if (UpdateDelta.TotalMilliseconds > Statics.PauseBetweenBattlesMilliseconds)
            //        {
            //            UpdateDelta = TimeSpan.Zero;
            //            State = MAPSTATE.READY_FOR_BATTLE;
            //        }
            //        break;
            //    case MAPSTATE.WIN_DRAW_IMAGE:
            //        // reset update timer
            //        UpdateDelta = TimeSpan.Zero;

            //        // partial image draw
            //        if (nWinningImageFrame < 100)
            //        {
            //            nWinningImageFrame += 1;
            //        }
            //        else
            //        {
            //            State = MAPSTATE.WIN_DRAW_STRING;
            //        }
            //        break;
            //    case MAPSTATE.WIN_DRAW_STRING:
            //        // partial string draw
            //        if (nWinningStringFrame < strWinnerString.Length * 5)
            //        {
            //            nWinningStringFrame++;
            //        }
            //        else if (UpdateDelta.TotalSeconds >= 5)
            //        {
            //            State = MAPSTATE.FINISHED;
            //        }
            //        break;
            //}
        }