internal FileSaver(BezelEngineArchive bea, string fileName) : this(bea, new FileStream(fileName, FileMode.Create, FileAccess.Write, FileShare.Read), false) { }
internal FileLoader(BezelEngineArchive bea, string fileName) : this(bea, new FileStream(fileName, FileMode.Open, FileAccess.Read, FileShare.Read)) { }
private uint beaSize; //Excludes data blocks internal FileSaver(BezelEngineArchive bea, Stream stream, bool leaveOpen = false) : base(stream, ByteConverter.Little, Encoding.ASCII, stringCoding: StringCoding.ZeroTerminated) { BezelEngineArchive = bea; }
public FileLoader(BezelEngineArchive bea, Stream stream, bool leaveOpen = false) : base(stream, ByteConverter.Little, Encoding.ASCII, stringCoding: StringCoding.ZeroTerminated) { BezelEngineArchive = bea; _dataMap = new Dictionary <uint, IFileData>(); }