public void DelSportGameType(SportLotteryGameType type) { entities.SportLotteryGameTypes.Remove(type); LoginedUserInfo u = Tools.GetLoginedUserInfo(); entities.Logs.Add(new Log { UGuid = u.UGuid, Username = u.UName, Memo = $"删除编号为【{type.Id}】-名称为【{type.GameType}】的体彩游戏类型", OptType = (int)OptType.除, OptTime = System.DateTime.Now }); entities.SaveChanges(); }
public void AddSportGameType(SportLotteryGameType gameType) { entities.SportLotteryGameTypes.Add(gameType); entities.SaveChanges(); LoginedUserInfo u = Tools.GetLoginedUserInfo(); entities.Logs.Add(new Log { UGuid = u.UGuid, Username = u.UName, Memo = $"添加编号为【{gameType.Id}】的体彩游戏类型", OptType = (int)OptType.新增, OptTime = System.DateTime.Now }); entities.SaveChanges(); }
public void EditSportGameType(SportLotteryGameType type) { // var en = entities.SportLotteryGameType.FirstOrDefault(p => p.Id == type.Id); // if (en == null) return; //en.GameType = type.GameType; LoginedUserInfo u = Tools.GetLoginedUserInfo(); entities.Logs.Add(new Log { UGuid = u.UGuid, Username = u.UName, Memo = $"编辑名称为【{type.Id}】的体彩游戏类型", OptType = (int)OptType.修改, OptTime = System.DateTime.Now }); entities.SaveChanges(); }