/// <summary> /// 创建新的 Zone 对象。 /// </summary> /// <param name="id">Id 属性的初始值。</param> /// <param name="name">Name 属性的初始值。</param> /// <param name="number">Number 属性的初始值。</param> /// <param name="upperLimitOfWoringPeple">UpperLimitOfWoringPeple 属性的初始值。</param> /// <param name="upperLimitOfWorkingTime">UpperLimitOfWorkingTime 属性的初始值。</param> /// <param name="isInUse">IsInUse 属性的初始值。</param> /// <param name="isAuthorizedPersonalOnly">IsAuthorizedPersonalOnly 属性的初始值。</param> public static Zone CreateZone(global::System.String id, global::System.String name, global::System.String number, global::System.Int32 upperLimitOfWoringPeple, global::System.Int32 upperLimitOfWorkingTime, global::System.Boolean isInUse, global::System.Boolean isAuthorizedPersonalOnly) { Zone zone = new Zone(); zone.Id = id; zone.Name = name; zone.Number = number; zone.UpperLimitOfWoringPeple = upperLimitOfWoringPeple; zone.UpperLimitOfWorkingTime = upperLimitOfWorkingTime; zone.IsInUse = isInUse; zone.IsAuthorizedPersonalOnly = isAuthorizedPersonalOnly; return zone; }
/// <summary> /// 用于向 Zones EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet<T> 属性的 .Add 方法。 /// </summary> public void AddToZones(Zone zone) { base.AddObject("Zones", zone); }