public override void UpdateAccessory(Player player, bool hideVisual) { HeliosphereEmblem.SetBonus(player, 4); player.maxMinions += 1; if (hideVisual) return; HeliosphereEmblem.DustVisuals(player, 135, 2f); }
public override void UpdateAccessory(Player player, bool hideVisual) { HeliosphereEmblem.SetBonus(player, 1); player.ammoCost80 = true; if (hideVisual) { return; } HeliosphereEmblem.DustVisuals(player, DustID.Vortex); player.GetModPlayer <PlayerFX>(mod).lunarRangeVisual = true; }
public override void UpdateAccessory(Player player, bool hideVisual) { HeliosphereEmblem.SetBonus(player, 2); player.thrownVelocity += 0.3f; if (hideVisual) { return; } HeliosphereEmblem.DustVisuals(player, 75, 1.5f); player.GetModPlayer <PlayerFX>(mod).lunarThrowVisual = true; }
public override void UpdateAccessory(Player player, bool hideVisual) { HeliosphereEmblem.SetBonus(player, 0); player.meleeSpeed += 0.12f; player.magmaStone = true; if (hideVisual) { return; } HeliosphereEmblem.DustVisuals(player, DustID.Fire, 1.5f); }
public override void UpdateAccessory(Player player, bool hideVisual) { HeliosphereEmblem.SetBonus(player, 3); player.statManaMax2 += 20; if (hideVisual) { return; } HeliosphereEmblem.DustVisuals(player, DustID.PinkFlame, 2f); player.GetModPlayer <PlayerFX>(mod).lunarMagicVisual = true; }