public GameKillResults(KillsStatsSaveStruct saveStruct) : this(saveStruct.FistPunchKills, saveStruct.CrowbarHitKills, saveStruct.ChainsawKills, saveStruct.PistolShotKills, saveStruct.ShotgunBlastKills, saveStruct.DoubleKills, saveStruct.TripleKills) { }