internal void SaveEntourage() { if (m_activePet != null) { m_activePet.UpdatePetData(m_record); m_activePet.PetRecord.Save(); } CommitPetChanges(m_StabledPetRecords); CommitPetChanges(m_SummonedPetRecords); }
internal void SaveEntourage() { if (m_activePet != null) { m_activePet.UpdatePetData(m_record); m_activePet.PetRecord.Save(); } CommitPetChanges(m_StabledPetRecords); CommitPetChanges(m_SummonedPetRecords); }