internal void SaveEntourage()
        {
            if (m_activePet != null)
            {
                m_activePet.UpdatePetData(m_record);
                m_activePet.PetRecord.Save();
            }

            CommitPetChanges(m_StabledPetRecords);
            CommitPetChanges(m_SummonedPetRecords);
        }