示例#1
0
		static void RemovePower(Character owner, int value)
		{
			owner.ChangeModifier(StatModifierInt.Power, -value);
		}
示例#2
0
		static void AddPower(Character owner, int value)
		{
			owner.ChangeModifier(StatModifierInt.Power, value);
		}
示例#3
0
		private static void AddManaRegen(Character owner, int value)
		{
			if (owner.PowerType == PowerType.Mana)
			{
				owner.ChangeModifier(StatModifierInt.PowerRegen, value);
			}
		}
示例#4
0
		private static void RemoveHealthRegen(Character owner, int value)
		{
			if (owner.PowerType == PowerType.Mana)
			{
				owner.ChangeModifier(StatModifierInt.HealthRegen, -value);
			}
		}
示例#5
0
		private static void RemoveBlockValue(Character owner, int value)
		{
			owner.ChangeModifier(StatModifierFloat.BlockValue, -value);
		}