private void createShaderModules() { byte[] fragBytecode = VkHelper.LoadShaderCode("project/bin/frag.spv"); byte[] vertBytecode = VkHelper.LoadShaderCode("project/bin/vert.spv"); this.FragmentShader = VkHelper.CreateShaderModule(this.Device, fragBytecode); this.VertexShader = VkHelper.CreateShaderModule(this.Device, vertBytecode); }
public void SetFragmentShader(Vk.ShaderModule shader) { this.fragmentShader = shader; }
public void SetVertexShader(Vk.ShaderModule shader) { this.vertexShader = shader; }