protected virtual void PlayerSystemFeetOnTriggerEnterHandler(uFrame.ECS.UnityUtilities.OnTriggerEnterDispatcher data, Feet source)
 {
 }
示例#2
0
 protected override void PlayerSystemFeetOnTriggerEnterHandler(OnTriggerEnterDispatcher data, Feet source)
 {
     base.PlayerSystemFeetOnTriggerEnterHandler(data, source);
     Debug.Log("grounded");
     jumpCount = 0;
 }