示例#1
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="_owner"></param>
 public ConstraintProperties_Sphere(ConstraintShape _owner)
     : base(_owner)
 {
 }
示例#2
0
 public override ShapeBase CreateShapeInstance()
 {
     ConstraintShape constraint = new ConstraintShape("Constraint_"+GetPluginName(),_type);
       constraint.Position = EditorManager.Scene.CurrentShapeSpawnPosition;
       return constraint;
 }
示例#3
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="_owner"></param>
 public ConstraintProperties_Point(ConstraintShape _owner)
     : base(_owner)
 {
 }
示例#4
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="_owner"></param>
 public ConstraintProperties_GroundPlane(ConstraintShape _owner)
     : base(_owner)
 {
 }
示例#5
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="_owner"></param>
 public ConstraintProperties_Cyclone(ConstraintShape _owner)
     : base(_owner)
 {
 }
示例#6
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="_owner"></param>
 public ConstraintProperties_CameraBox(ConstraintShape _owner)
     : base(_owner)
 {
 }
示例#7
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="_owner"></param>
 public ConstraintPropertiesBase(ConstraintShape _owner)
 {
     Owner=_owner;
 }