Пример #1
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="_owner"></param>
 public ConstraintProperties_Sphere(ConstraintShape _owner)
     : base(_owner)
 {
 }
Пример #2
0
 public override ShapeBase CreateShapeInstance()
 {
     ConstraintShape constraint = new ConstraintShape("Constraint_"+GetPluginName(),_type);
       constraint.Position = EditorManager.Scene.CurrentShapeSpawnPosition;
       return constraint;
 }
Пример #3
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="_owner"></param>
 public ConstraintProperties_Point(ConstraintShape _owner)
     : base(_owner)
 {
 }
Пример #4
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="_owner"></param>
 public ConstraintProperties_GroundPlane(ConstraintShape _owner)
     : base(_owner)
 {
 }
Пример #5
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="_owner"></param>
 public ConstraintProperties_Cyclone(ConstraintShape _owner)
     : base(_owner)
 {
 }
Пример #6
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="_owner"></param>
 public ConstraintProperties_CameraBox(ConstraintShape _owner)
     : base(_owner)
 {
 }
Пример #7
0
 /// <summary>
 /// Constructor
 /// </summary>
 /// <param name="_owner"></param>
 public ConstraintPropertiesBase(ConstraintShape _owner)
 {
     Owner=_owner;
 }