示例#1
0
        public void DoMove()
        {
            //UpdateGUI();
            //CheckGameOver();
            //while (!Game.IsMyTurn(Me))
            //{

            Game.PlayTurn();
            Utilities.UpdateGUI();
            //CheckGameOver();


            //System.Threading.Thread.Sleep(2000);
            //}
        }
示例#2
0
        public GameForm()
        {
            InitializeComponent();



            Game = new CGame(3, 5000, tbLog, true);


            Utilities = new FormUtilities(this, Game, Game.Players[0], MainLayout, tHand)
            {
                LTurns    = lTurns,
                TBState   = tbGame,
                BDiscards = bDiscard,
            };
            //this.bDiscard.Click += new System.EventHandler(Utilities.CardClicked);
            this.bDiscard.Click += new System.EventHandler(Utilities.bDiscard_Click);


            Utilities.UpdateGUI();
        }