示例#1
0
        static void Main(string[] args)
        {
            // User Interface
            VirtualPet cat = new VirtualPet(6, 4, 4);

            Console.WriteLine("Welcome to your VirtualPet! Please type Start to begin.");
            Console.Write("> ");
            string userResponse = Console.ReadLine().ToLower();

            while (userResponse.Equals("start"))
            {
                Console.WriteLine();
                Console.WriteLine("CURRENT PET STATUS");
                Console.WriteLine("Sleep level: {0}", cat.Sleep);
                Console.WriteLine("Hunger level: {0}", cat.Hunger);
                Console.WriteLine("Boredom level: {0}", cat.Boredom);
                Console.WriteLine();
                Console.WriteLine("What would you like to do?");
                Console.WriteLine("1: Let your pet take a nap.");
                Console.WriteLine("2: Feed your pet.");
                Console.WriteLine("3: Play with your pet.");
                Console.WriteLine("4: Leave your pet at home over a long weekend.");
                Console.WriteLine("5: Don't do anything.");
                Console.WriteLine();

                if (cat.EnoughSleep) // Checks for sleep
                {
                    Console.WriteLine("WARNING! Your pet is getting drowsy. Enter 1 to let your pet take a nap.");
                }
                if (cat.EnoughFood) // Checks for hunger
                {
                    Console.WriteLine("WARNING! Your pet needs to eat! Enter 2 to feed your pet.");
                }
                if (cat.EnoughPlay) // Checks for boredom
                {
                    Console.WriteLine("WARNING! Your pet is getting antsy and needs to play! Enter 3 to play with your pet.");
                }

                Console.Write("Enter 1, 2, 3, 4 or 5: > "); // Menu prompt

                // Menu functionality (Accept userChoice and call appropriate method with selection of 1, 2 or 3)
                int userChoice = int.Parse(Console.ReadLine());
                switch (userChoice)
                {
                case 1:
                    cat.Nap();
                    Console.WriteLine("Your pet took a nap.");
                    break;

                case 2:
                    cat.Eat();
                    Console.WriteLine("You fed your pet.");
                    break;

                case 3:
                    cat.Play();
                    Console.WriteLine("You played with your pet.");
                    break;

                case 4:
                    cat.Vacation();
                    Console.WriteLine("You left your pet alone over a long weekend.");
                    break;

                case 5:
                    break;
                }

                cat.Tick(); // Call Tick() method with every display of menu
            }
        }
示例#2
0
        static void Main(string[] args)
        {
//Ascii Art:
            Console.WriteLine("     ( )     ");
            Console.WriteLine("    \\_|_/      ");
            Console.WriteLine("      |        ");
            Console.WriteLine("     / \\       ");

//New instance variable, vital signs all start at 25(arbitrary):
            VirtualPet CrabAppleHead = new VirtualPet(25, 25, 25);

            Console.WriteLine("Hello, I'm Crabapplehead, what would you like to do today?");
            Console.WriteLine();

//Creating loop so game goes until user wins:

            while (true)
            {
//Introduction and vitals "Scoreboard":
                Console.WriteLine("*Player1, you must figure out what Crabapplehead likes in order to win*");
                Console.WriteLine();
                CrabAppleHead.Status();
                Console.WriteLine();

//Criteria for winning the game:
                if (CrabAppleHead.Apetite <= 0 || CrabAppleHead.Crabiness >= 50 || CrabAppleHead.Sleepiness >= 50)
                {
                    Console.WriteLine("You win!");
                    break;
                }

//Choices for what to do with your Crabapplehead:
                Console.WriteLine("Select from the following menu: ");
                Console.WriteLine();

                System.Threading.Thread.Sleep(1000);
                Console.WriteLine("1: Eat Crabapples");

                System.Threading.Thread.Sleep(1000);
                Console.WriteLine("2: Haunt People");

                System.Threading.Thread.Sleep(1000);
                Console.WriteLine("3: Nap");

//Actions based on methods in VirtualPet class and users' selection:
                int answer = int.Parse(Console.ReadLine());

                switch (answer)
                {
                case 1:
                    CrabAppleHead.FeedME();
                    break;

                case 2:
                    CrabAppleHead.Haunt();
                    break;

                case 3:
                    CrabAppleHead.Nap();
                    break;

                default:
                    Console.WriteLine("Invalid answer, you might be the next victim to haunted by Crabapplehead!");
                    break;
                }

//Tick method also manipulates vital stats:
                CrabAppleHead.Tick();

//Updates vitals(Scoreboard):
                Console.Clear();
            }
        }