static void Main(string[] args) { ///Virtual Pet by Greg Moten Jr/// ///Virtual Pet is a game that you can play where you create any pet you want and do fun/// ///and even silly things like eat pizza and watch netflix together/// //Note: Decided to add some pauses during the inital set up to make it seem like the computer is thinking //Greeting for the user Console.WriteLine("Welcome to your Virtual Pet!"); Console.WriteLine("\n\nWhat is your first name?"); string usersName = Console.ReadLine(); System.Threading.Thread.Sleep(0500); Console.WriteLine("\nNice to meet you " + usersName); Console.WriteLine("\nLets get started!"); //Let the user choose the type, age and also name the pet Console.WriteLine("\n\nWhat kind of pet do you want to have?"); String vPetType = Console.ReadLine(); System.Threading.Thread.Sleep(1000); Console.WriteLine("\nA {0}, thats a great choice {1}!", vPetType, usersName); Console.WriteLine("\nChoose a name for your pet"); String vPetName = Console.ReadLine(); System.Threading.Thread.Sleep(1000); Console.WriteLine("\n{0}, you got it buddy!", vPetName); Console.WriteLine("\nAnd lastly, how old is {0} the {1}", vPetName, vPetType); int vPetAge = int.Parse(Console.ReadLine()); Console.WriteLine("\nGreat, now lets go out and find your {0}", vPetType); System.Threading.Thread.Sleep(2000); Console.WriteLine("\nSearching across the country..."); System.Threading.Thread.Sleep(3000); Console.WriteLine("\nWow... this is harder then I thought..."); System.Threading.Thread.Sleep(2000); Console.WriteLine("\nHEY!!!... THERE IT IS!!! Lets get it!"); System.Threading.Thread.Sleep(2000); Console.WriteLine("\n******Throws PokeBall*****"); System.Threading.Thread.Sleep(2000); //added pokemon ball ascii art Console.WriteLine("\n\nMMMMMMMMMMMMMMMNDDD8DNDNMMMMMMMMMMMMMMMM"); Console.WriteLine("MMMMMMMMMMMN777777777777777DMMMMMMMMMMMM"); Console.WriteLine("MMMMMMMMN7...77777777777777777DMMMMMMMMM"); Console.WriteLine("MMMMMMM . .. .777777777777777777NMMMMMMM"); Console.WriteLine("MMMMMD........:777777777777777777DMMMMMM"); Console.WriteLine("MMMMO.........777777777777777777777MMMMM"); Console.WriteLine("MMMD7........77777777777777777777777MMMM"); Console.WriteLine("MMN7777...7777777777ZZZZZZZD77777777NMMM"); Console.WriteLine("MM7777777777777777DZZ=....+ZZ77777777MMM"); Console.WriteLine("MD777777777$NDZZZZZZ.N....N.ZZ7777777DMM"); Console.WriteLine("M87777NZZZZZZZZZZZZO. ......ZZZZZN7777MM"); Console.WriteLine("M88ZZZZZZZZZZZZZZZZZ.N....N.ZZZZZZZZZDMM"); Console.WriteLine("M88ZZZZZZZNN......NZZ, .. :ZZOZZZZZZZZMM"); Console.WriteLine("M888D?+?...........DZZZZZZZZ......DZZZMM"); Console.WriteLine("MD??????..............8DD:...........NMM"); Console.WriteLine("MM+??????............................MMM"); Console.WriteLine("MMD???????..........................DMMM"); Console.WriteLine("MMMD???????........................DMMMM"); Console.WriteLine("MMMMN???????+.....................DMMMMM"); Console.WriteLine("MMMMMD?????????................??DMMMMMM"); Console.WriteLine("MMMMMMMD???????????:.......????DMMMMMMMM"); Console.WriteLine("MMMMMMMMMN???????????????????DMMMMMMMMMM"); Console.WriteLine("MMMMMMMMMMMMN?????????????NMMMMMMMMMMMMM"); Console.WriteLine("MMMMMMMMMMMMMMMMMNDDDNMMMMMMMMMMMMMMMMMM"); Console.WriteLine("\n\n\nGotcha!"); System.Threading.Thread.Sleep(1000); Console.WriteLine("\nHey Little buddy... Lets take you home :)"); System.Threading.Thread.Sleep(2000); //Create the new pet VirtualPet myPet = new VirtualPet(vPetName, 5, 5, vPetAge, vPetType); //Menu System int selectedOption; do { //Mood variable and if statment for menu string vPetSmile = (":)"); if (myPet.happiness >= 8) { vPetSmile = (":)"); } else if (myPet.happiness <= 4) { vPetSmile = (":("); } else { vPetSmile = (":|"); } //The Different types of interactions with the pet //Left quit on the 10 option instead of 7 so its not accidentally hit by user //Tried to add ASCII art of a pokemon ball that would come up but it would not come out to my liking //though I suppose I could try to write one line at a time on console writelines //I'll add it and comment it out //update* got the ASCII art to work by using the idea above but it is to big for what I intended so I will rewrite the ending //of the intro and add it there //Main Menu Console.WriteLine(); Console.WriteLine("{0} the {1}", vPetName, vPetType); Console.WriteLine("Current Mood: {0}", vPetSmile); Console.WriteLine("Please select an option"); Console.WriteLine("\n1. Feed {0}", vPetName); Console.WriteLine("2. Walk {0}", vPetName); Console.WriteLine("3. Pet {0}", vPetName); Console.WriteLine("4. Talk to {0}", vPetName); Console.WriteLine("5. Check the stats on {0}", vPetName); Console.WriteLine("6. Watch NetFlix with {0}", vPetName); Console.WriteLine("10. Quit and release {0} into the wild", vPetName); selectedOption = int.Parse(Console.ReadLine()); switch (selectedOption) { //Feed the pet case 1: myPet.HungerIncrease(); Console.WriteLine("\n***NOM NOM NOM***"); Console.WriteLine("Hunger +5"); break; //Walk the pet case 2: myPet.walk(); Console.WriteLine("\nYou take {0} out for a nice walk through nature", myPet.name); Console.WriteLine("Happiness +3\nHunger -2"); break; //pet to the pet case 3: myPet.pet(); Console.WriteLine("\n{0} comes up to you and you pet them", myPet.name); Console.WriteLine("Happiness +5"); break; //Talk to the pet case 4: myPet.talk(); Console.WriteLine("\n{0} seems happy with your concern", myPet.type, myPet.name); Console.WriteLine("Happiness +3"); break; //check stats case 5: myPet.MyPetStatus(); break; //Watch Netflix case 6: myPet.netflix(); Console.WriteLine("\nYou and {0} sit back and enjoy pizza together while bing watching bob burgers", myPet.name); Console.WriteLine("Happiness +10\nHunger +10"); break; //Quit case 10: Console.WriteLine("\nReleasing {0} back into the wild to be happy and free", myPet.name); System.Threading.Thread.Sleep(1000); Console.WriteLine("\nThanks for playing {0}!", usersName); Console.ReadKey(); break; default: Console.WriteLine("\nInvalid option selected."); break; } //Auto value decrease myPet.HungerDecrease(); myPet.HappinessDecrease(); myPet.age++; //Perma-Death/Instant Game Over Condition if (myPet.hunger < 1) { Console.Clear(); Console.WriteLine("\n\nYour pet {0} the {1} just died of starvation :'(", myPet.name, myPet.type); Console.WriteLine("poor {0} :'(", myPet.name); Console.WriteLine("\nWe will now observe a moment of silence for the once magnificent {0}... {1}", myPet.type, myPet.name); //3 second moment of silence System.Threading.Thread.Sleep(4000); Console.WriteLine("\n\nGAME OVER"); Console.ReadKey(); break; } else if (myPet.happiness < 1) { Console.Clear(); Console.WriteLine("\n\nYour pet {0} the {1} litterly just died of a broken heart :'(", myPet.name, myPet.type); Console.WriteLine("I... I can't... I just cant anymore :'( :'( :'("); Console.WriteLine("\nWe will now observe a moment of silence for the once magnificent {0}... {1}", myPet.type, myPet.name); //3 second moment of silence System.Threading.Thread.Sleep(4000); Console.WriteLine("\n\nGAME OVER"); Console.ReadKey(); break; } else { continue; } } while (selectedOption != 10); }