static ModsConfig() { bool flag = false; ModsConfig.data = DirectXmlLoader.ItemFromXmlFile <ModsConfig.ModsConfigData>(GenFilePaths.ModsConfigFilePath, true); if (ModsConfig.data.buildNumber < VersionControl.CurrentBuild) { Log.Message(string.Concat(new object[] { "Mods config data is from build ", ModsConfig.data.buildNumber, " while we are at build ", VersionControl.CurrentBuild, ". Resetting." }), false); ModsConfig.data = new ModsConfig.ModsConfigData(); flag = true; } ModsConfig.data.buildNumber = VersionControl.CurrentBuild; bool flag2 = File.Exists(GenFilePaths.ModsConfigFilePath); if (!flag2 || flag) { ModsConfig.data.activeMods.Add(ModContentPack.CoreModIdentifier); ModsConfig.Save(); } }
public static bool TryCreateDialogsForVersionMismatchWarnings(Action confirmedAction) { string text = null; string text2 = null; if (!BackCompatibility.IsSaveCompatibleWith(ScribeMetaHeaderUtility.loadedGameVersion) && !ScribeMetaHeaderUtility.VersionsMatch()) { text2 = "VersionMismatch".Translate(); string text3 = (!ScribeMetaHeaderUtility.loadedGameVersion.NullOrEmpty()) ? ScribeMetaHeaderUtility.loadedGameVersion : ("(" + "UnknownLower".Translate() + ")"); text = ((ScribeMetaHeaderUtility.lastMode != ScribeHeaderMode.Map) ? ((ScribeMetaHeaderUtility.lastMode != ScribeHeaderMode.World) ? "FileIncompatibleWarning".Translate(text3, VersionControl.CurrentVersionString) : "WorldFileVersionMismatch".Translate(text3, VersionControl.CurrentVersionString)) : "SaveGameIncompatibleWarningText".Translate(text3, VersionControl.CurrentVersionString)); } bool flag = false; string text4 = default(string); string text5 = default(string); if (!ScribeMetaHeaderUtility.LoadedModsMatchesActiveMods(out text4, out text5)) { flag = true; string text6 = "ModsMismatchWarningText".Translate(text4, text5); text = ((text != null) ? (text + "\n\n" + text6) : text6); if (text2 == null) { text2 = "ModsMismatchWarningTitle".Translate(); } } if (text != null) { string text7 = text; string title = text2; Dialog_MessageBox dialog = Dialog_MessageBox.CreateConfirmation(text7, confirmedAction, false, title); dialog.buttonAText = "LoadAnyway".Translate(); if (flag) { dialog.buttonCText = "ChangeLoadedMods".Translate(); dialog.buttonCAction = delegate { int num = ModLister.InstalledModsListHash(false); ModsConfig.SetActiveToList(ScribeMetaHeaderUtility.loadedModIdsList); ModsConfig.Save(); if (num == ModLister.InstalledModsListHash(false)) { IEnumerable <string> items = from id in Enumerable.Range(0, ScribeMetaHeaderUtility.loadedModIdsList.Count) where ModLister.GetModWithIdentifier(ScribeMetaHeaderUtility.loadedModIdsList[id]) == null select ScribeMetaHeaderUtility.loadedModNamesList[id]; Messages.Message(string.Format("{0}: {1}", "MissingMods".Translate(), GenText.ToCommaList(items, true)), MessageTypeDefOf.RejectInput); dialog.buttonCClose = false; } else { ModsConfig.RestartFromChangedMods(); } }; } Find.WindowStack.Add(dialog); return(true); } return(false); }
static ModsConfig() { bool flag = false; ModsConfig.data = DirectXmlLoader.ItemFromXmlFile <ModsConfigData>(GenFilePaths.ModsConfigFilePath, true); if (ModsConfig.data.buildNumber < VersionControl.CurrentBuild) { Log.Message("Mods config data is from build " + ModsConfig.data.buildNumber + " while we are at build " + VersionControl.CurrentBuild + ". Resetting."); ModsConfig.data = new ModsConfigData(); flag = true; } ModsConfig.data.buildNumber = VersionControl.CurrentBuild; if (File.Exists(GenFilePaths.ModsConfigFilePath) && !flag) { return; } ModsConfig.data.activeMods.Add(ModContentPack.CoreModIdentifier); ModsConfig.Save(); }
public static void Reset() { ModsConfig.data.activeMods.Clear(); ModsConfig.data.activeMods.Add(ModContentPack.CoreModIdentifier); ModsConfig.Save(); }