public static bool TryCreateDialogsForVersionMismatchWarnings(Action confirmedAction) { string text = null; string text2 = null; if (!BackCompatibility.IsSaveCompatibleWith(ScribeMetaHeaderUtility.loadedGameVersion) && !ScribeMetaHeaderUtility.VersionsMatch()) { text2 = "VersionMismatch".Translate(); string text3 = (!ScribeMetaHeaderUtility.loadedGameVersion.NullOrEmpty()) ? ScribeMetaHeaderUtility.loadedGameVersion : ("(" + "UnknownLower".Translate() + ")"); text = ((ScribeMetaHeaderUtility.lastMode != ScribeHeaderMode.Map) ? ((ScribeMetaHeaderUtility.lastMode != ScribeHeaderMode.World) ? "FileIncompatibleWarning".Translate(text3, VersionControl.CurrentVersionString) : "WorldFileVersionMismatch".Translate(text3, VersionControl.CurrentVersionString)) : "SaveGameIncompatibleWarningText".Translate(text3, VersionControl.CurrentVersionString)); } bool flag = false; string text4 = default(string); string text5 = default(string); if (!ScribeMetaHeaderUtility.LoadedModsMatchesActiveMods(out text4, out text5)) { flag = true; string text6 = "ModsMismatchWarningText".Translate(text4, text5); text = ((text != null) ? (text + "\n\n" + text6) : text6); if (text2 == null) { text2 = "ModsMismatchWarningTitle".Translate(); } } if (text != null) { string text7 = text; string title = text2; Dialog_MessageBox dialog = Dialog_MessageBox.CreateConfirmation(text7, confirmedAction, false, title); dialog.buttonAText = "LoadAnyway".Translate(); if (flag) { dialog.buttonCText = "ChangeLoadedMods".Translate(); dialog.buttonCAction = delegate { int num = ModLister.InstalledModsListHash(false); ModsConfig.SetActiveToList(ScribeMetaHeaderUtility.loadedModIdsList); ModsConfig.Save(); if (num == ModLister.InstalledModsListHash(false)) { IEnumerable <string> items = from id in Enumerable.Range(0, ScribeMetaHeaderUtility.loadedModIdsList.Count) where ModLister.GetModWithIdentifier(ScribeMetaHeaderUtility.loadedModIdsList[id]) == null select ScribeMetaHeaderUtility.loadedModNamesList[id]; Messages.Message(string.Format("{0}: {1}", "MissingMods".Translate(), GenText.ToCommaList(items, true)), MessageTypeDefOf.RejectInput); dialog.buttonCClose = false; } else { ModsConfig.RestartFromChangedMods(); } }; } Find.WindowStack.Add(dialog); return(true); } return(false); }
public static bool TryCreateDialogsForVersionMismatchWarnings(Action confirmedAction) { string text = null; string text2 = null; if (!BackCompatibility.IsSaveCompatibleWith(loadedGameVersion) && !VersionsMatch()) { text2 = "VersionMismatch".Translate(); string value = loadedGameVersion.NullOrEmpty() ? ("(" + "UnknownLower".TranslateSimple() + ")") : loadedGameVersion; text = ((lastMode == ScribeHeaderMode.Map) ? ((string)"SaveGameIncompatibleWarningText".Translate(value, VersionControl.CurrentVersionString)) : ((lastMode != ScribeHeaderMode.World) ? ((string)"FileIncompatibleWarning".Translate(value, VersionControl.CurrentVersionString)) : ((string)"WorldFileVersionMismatch".Translate(value, VersionControl.CurrentVersionString)))); } bool flag = false; if (!LoadedModsMatchesActiveMods(out string loadedModsSummary, out string runningModsSummary)) { flag = true; string text3 = "ModsMismatchWarningText".Translate(loadedModsSummary, runningModsSummary); text = ((text != null) ? (text + "\n\n" + text3) : text3); if (text2 == null) { text2 = "ModsMismatchWarningTitle".Translate(); } } if (text != null) { Dialog_MessageBox dialog = Dialog_MessageBox.CreateConfirmation(text, confirmedAction, destructive: false, text2); dialog.buttonAText = "LoadAnyway".Translate(); if (flag) { dialog.buttonCText = "ChangeLoadedMods".Translate(); dialog.buttonCAction = delegate { if (Current.ProgramState == ProgramState.Entry) { ModsConfig.SetActiveToList(loadedModIdsList); } ModsConfig.SaveFromList(loadedModIdsList); IEnumerable <string> enumerable = from id in Enumerable.Range(0, loadedModIdsList.Count) where ModLister.GetModWithIdentifier(loadedModIdsList[id]) == null select loadedModNamesList[id]; if (enumerable.Any()) { Messages.Message(string.Format("{0}: {1}", "MissingMods".Translate(), enumerable.ToCommaList()), MessageTypeDefOf.RejectInput, historical: false); dialog.buttonCClose = false; } ModsConfig.RestartFromChangedMods(); }; } Find.WindowStack.Add(dialog); return(true); } return(false); }