示例#1
0
        public virtual bool DoGUI(Rect rect, bool colonistOrdering, FloatMenu floatMenu)
        {
            Rect  rect2  = rect;
            float height = rect2.height;

            rect2.height = height - 1f;
            bool flag  = !Disabled && Mouse.IsOver(rect2);
            bool flag2 = false;

            Text.Font = CurrentFont;
            Rect rect3 = rect;

            rect3.xMin += 4f;
            rect3.xMax  = rect.x + 27f;
            rect3.yMin += 4f;
            rect3.yMax  = rect.y + 27f;
            if (flag)
            {
                rect3.x += 4f;
            }
            Rect rect4 = rect;

            rect4.xMin += HorizontalMargin;
            rect4.xMax -= HorizontalMargin;
            rect4.xMax -= 4f;
            rect4.xMax -= extraPartWidth + IconOffset;
            rect4.x    += IconOffset;
            if (flag)
            {
                rect4.x += 4f;
            }
            Rect rect5 = default(Rect);

            if (extraPartWidth != 0f)
            {
                float num = Mathf.Min(Text.CalcSize(Label).x, rect4.width - 4f);
                rect5 = new Rect(rect4.xMin + num, rect4.yMin, extraPartWidth, 30f);
                flag2 = Mouse.IsOver(rect5);
            }
            if (!Disabled)
            {
                MouseoverSounds.DoRegion(rect2);
            }
            Color color = GUI.color;

            if (Disabled)
            {
                GUI.color = ColorBGDisabled * color;
            }
            else if (flag && !flag2)
            {
                GUI.color = ColorBGActiveMouseover * color;
            }
            else
            {
                GUI.color = ColorBGActive * color;
            }
            GUI.DrawTexture(rect, BaseContent.WhiteTex);
            GUI.color = ((!Disabled) ? ColorTextActive : ColorTextDisabled) * color;
            if (sizeMode == FloatMenuSizeMode.Tiny)
            {
                rect4.y += 1f;
            }
            Widgets.DrawAtlas(rect, TexUI.FloatMenuOptionBG);
            Text.Anchor = TextAnchor.MiddleLeft;
            Widgets.Label(rect4, Label);
            Text.Anchor = TextAnchor.UpperLeft;
            GUI.color   = iconColor;
            if (shownItem != null || drawPlaceHolderIcon)
            {
                Widgets.DefIcon(rect3, shownItem, null, 1f, drawPlaceHolderIcon);
            }
            else if ((bool)itemIcon)
            {
                GUI.DrawTexture(rect3, itemIcon);
            }
            GUI.color = color;
            if (extraPartOnGUI != null)
            {
                bool num2 = extraPartOnGUI(rect5);
                GUI.color = color;
                if (num2)
                {
                    return(true);
                }
            }
            if (flag && mouseoverGuiAction != null)
            {
                mouseoverGuiAction();
            }
            if (tutorTag != null)
            {
                UIHighlighter.HighlightOpportunity(rect, tutorTag);
            }
            if (Widgets.ButtonInvisible(rect2))
            {
                if (tutorTag != null && !TutorSystem.AllowAction(tutorTag))
                {
                    return(false);
                }
                Chosen(colonistOrdering, floatMenu);
                if (tutorTag != null)
                {
                    TutorSystem.Notify_Event(tutorTag);
                }
                return(true);
            }
            return(false);
        }
示例#2
0
        public virtual bool DoGUI(Rect rect, bool colonistOrdering, FloatMenu floatMenu)
        {
            Rect rect2 = rect;

            rect2.height -= 1f;
            bool flag  = !this.Disabled && Mouse.IsOver(rect2);
            bool flag2 = false;

            Text.Font = this.CurrentFont;
            Rect rect3 = rect;

            rect3.xMin += this.HorizontalMargin;
            rect3.xMax -= this.HorizontalMargin;
            rect3.xMax -= 4f;
            rect3.xMax -= this.extraPartWidth;
            if (flag)
            {
                rect3.x += 4f;
            }
            Rect rect4 = default(Rect);

            if (this.extraPartWidth != 0f)
            {
                float num = Mathf.Min(Text.CalcSize(this.Label).x, rect3.width - 4f);
                rect4 = new Rect(rect3.xMin + num, rect3.yMin, this.extraPartWidth, 30f);
                flag2 = Mouse.IsOver(rect4);
            }
            if (!this.Disabled)
            {
                MouseoverSounds.DoRegion(rect2);
            }
            Color color = GUI.color;

            if (this.Disabled)
            {
                GUI.color = FloatMenuOption.ColorBGDisabled * color;
            }
            else if (flag && !flag2)
            {
                GUI.color = FloatMenuOption.ColorBGActiveMouseover * color;
            }
            else
            {
                GUI.color = FloatMenuOption.ColorBGActive * color;
            }
            GUI.DrawTexture(rect, BaseContent.WhiteTex);
            GUI.color = (this.Disabled ? FloatMenuOption.ColorTextDisabled : FloatMenuOption.ColorTextActive) * color;
            if (this.sizeMode == FloatMenuSizeMode.Tiny)
            {
                rect3.y += 1f;
            }
            Widgets.DrawAtlas(rect, TexUI.FloatMenuOptionBG);
            Text.Anchor = TextAnchor.MiddleLeft;
            Widgets.Label(rect3, this.Label);
            Text.Anchor = TextAnchor.UpperLeft;
            GUI.color   = color;
            if (this.extraPartOnGUI != null)
            {
                bool flag3 = this.extraPartOnGUI(rect4);
                GUI.color = color;
                if (flag3)
                {
                    return(true);
                }
            }
            if (flag && this.mouseoverGuiAction != null)
            {
                this.mouseoverGuiAction();
            }
            if (this.tutorTag != null)
            {
                UIHighlighter.HighlightOpportunity(rect, this.tutorTag);
            }
            if (!Widgets.ButtonInvisible(rect2, false))
            {
                return(false);
            }
            if (this.tutorTag != null && !TutorSystem.AllowAction(this.tutorTag))
            {
                return(false);
            }
            this.Chosen(colonistOrdering, floatMenu);
            if (this.tutorTag != null)
            {
                TutorSystem.Notify_Event(this.tutorTag);
            }
            return(true);
        }