public static void EnvironmentInspectOnGUI()
 {
     if (Event.current.type == EventType.Repaint && EnvironmentInspectDrawer.ShouldShow())
     {
         BeautyDrawer.DrawBeautyAroundMouse();
         EnvironmentInspectDrawer.DrawInfoWindow();
     }
 }
 public static void DrawRoomOverlays()
 {
     if (EnvironmentInspectDrawer.ShouldShow())
     {
         GenUI.RenderMouseoverBracket();
         Room room = UI.MouseCell().GetRoom(Find.VisibleMap, RegionType.Set_All);
         if (room != null && room.Role != RoomRoleDefOf.None)
         {
             room.DrawFieldEdges();
         }
     }
 }