public static void EnvironmentInspectOnGUI() { if (Event.current.type == EventType.Repaint && EnvironmentInspectDrawer.ShouldShow()) { BeautyDrawer.DrawBeautyAroundMouse(); EnvironmentInspectDrawer.DrawInfoWindow(); } }
public static void DrawRoomOverlays() { if (EnvironmentInspectDrawer.ShouldShow()) { GenUI.RenderMouseoverBracket(); Room room = UI.MouseCell().GetRoom(Find.VisibleMap, RegionType.Set_All); if (room != null && room.Role != RoomRoleDefOf.None) { room.DrawFieldEdges(); } } }