static void Main(string[] args) { Vector zerowVector = new Vector(3); Console.WriteLine("zerowVector = " + zerowVector); Console.WriteLine(new string('-', 100)); double[] array = { 3, 3.75, 2, 44, -5, 54 }; Vector arrayVector = new Vector(array); Vector copyArrayVector = new Vector(arrayVector); Console.WriteLine("arrayVector = " + arrayVector); Console.WriteLine("copyArrayVector = " + copyArrayVector); Console.WriteLine(new string('-', 100)); Vector partialArrayVector = new Vector(8, array); Console.WriteLine("partialTestVector = " + partialArrayVector); Console.WriteLine("Размерность partialTesVector = " + partialArrayVector.GetSize()); Console.WriteLine(new string('-', 100)); Vector firstVector = new Vector(new double[] { 3, 3, 4, 4 }); Vector secondVector = new Vector(new double[] { 1, 3, 7, 8, 8, 8, 4 }); Console.WriteLine("Сумма векторов {0} и {1} равна:", firstVector, secondVector); firstVector.Sum(secondVector); Console.WriteLine(firstVector); Console.WriteLine(new string('-', 100)); Console.WriteLine("Разность векторов {0} и {1} равна:", firstVector, secondVector); firstVector.Subtract(secondVector); Console.WriteLine(firstVector); Console.WriteLine(new string('-', 100)); double scalar = 3; Console.WriteLine("Результат умножения вектора {0} на скаляр {1}: ", firstVector, scalar); firstVector.MultiplicationByNumber(scalar); Console.WriteLine(firstVector); Console.WriteLine(new string('-', 100)); Console.WriteLine("Вектор обратный вектору {0}:", firstVector); firstVector.Turn(); Console.WriteLine(firstVector); Console.WriteLine(new string('-', 100)); Console.WriteLine("Длина вектора {0} : {1:f2}", firstVector, firstVector.GetLength()); int componentIndex = 3; Console.WriteLine("Компонента вектора {0} по индексу {1} : {2}", firstVector, componentIndex, firstVector.GetComponent(componentIndex)); double newComponent = 55.6; firstVector.SetComponent(componentIndex, newComponent); Console.WriteLine("Компонента вектора {0} по индексу {1} : {2}", firstVector, componentIndex, firstVector.GetComponent(componentIndex)); Console.WriteLine(new string('-', 100)); if (firstVector.Equals(secondVector)) { Console.WriteLine("Вектор {0} равен вектору {1}", firstVector, secondVector); } else { Console.WriteLine("Вектор {0} не равен вектору {1}", firstVector, secondVector); } Console.WriteLine("hashCode вектора {0}: {1}", firstVector, firstVector.GetHashCode()); Console.WriteLine("hashCode вектора {0}: {1}", secondVector, secondVector.GetHashCode()); Console.WriteLine(new string('-', 100)); Console.WriteLine("Сумма векторов {0} и {1} равна: {2}", firstVector, secondVector, Vector.GetSum(firstVector, secondVector)); Console.WriteLine("Разность векторов {0} и {1} равна: {2}", Vector.GetSum(firstVector, secondVector), firstVector, Vector.GetResidual(Vector.GetSum(firstVector, secondVector), firstVector)); Console.WriteLine("Скалярное произведение векторов {0} и {1}: {2}", firstVector, secondVector, Vector.GetScalarMultiplication(firstVector, secondVector)); }