private static void AddEnemyWithFireStrategy(EnemyBuilder feature)
        {
            AddFeatureWithPrefab(feature);

            EnemyBulletBuilder bullet = new EnemyBulletBuilder(feature.FeatureName);

            AddEnemyBullet(bullet);

            EnemyFireStrategyBuilder strategy = new EnemyFireStrategyBuilder(feature.FeatureName);

            AddEnemyFireStrategy(strategy);
        }
 public static void AddEnemyBullet(EnemyBulletBuilder feature)
 {
     LogProgress("EnemyBullet", feature);
     AddFeatureWithPrefab(feature);
 }