private static void AddEnemyWithFireStrategy(EnemyBuilder feature) { AddFeatureWithPrefab(feature); EnemyBulletBuilder bullet = new EnemyBulletBuilder(feature.FeatureName); AddEnemyBullet(bullet); EnemyFireStrategyBuilder strategy = new EnemyFireStrategyBuilder(feature.FeatureName); AddEnemyFireStrategy(strategy); }
public static void AddEnemyBullet(EnemyBulletBuilder feature) { LogProgress("EnemyBullet", feature); AddFeatureWithPrefab(feature); }