public static void AddGroup(string parse) { bool results = ValheimDB.AddGroup(parse); if (results) { Debug.Log($"The group {parse} has been created"); } else { Debug.Log($"The group {parse} already exists!"); } }
public static void AddGroup(long sender, string parse) { bool results = ValheimDB.AddGroup(parse); if (results) { Util.RoutedBroadcast(sender, $"The group {parse} has been created"); } else { Util.RoutedBroadcast(sender, $"The group {parse} already exists!"); } }