public static void AddGroup(string parse)
                {
                    bool results = ValheimDB.AddGroup(parse);

                    if (results)
                    {
                        Debug.Log($"The group {parse} has been created");
                    }
                    else
                    {
                        Debug.Log($"The group {parse} already exists!");
                    }
                }
                public static void AddGroup(long sender, string parse)
                {
                    bool results = ValheimDB.AddGroup(parse);

                    if (results)
                    {
                        Util.RoutedBroadcast(sender, $"The group {parse} has been created");
                    }
                    else
                    {
                        Util.RoutedBroadcast(sender, $"The group {parse} already exists!");
                    }
                }