示例#1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);
            hero.LoadContent(Content, 2);
            carte.LoadTextures(Content);
            camera   = new Rectangle(0, 0, Divers.Largeur_Ecran / 32, Divers.Hauteur_Ecran / 32);
            love     = Content.Load <Texture2D>("ilove");
            complete = Content.Load <Texture2D>("complete");
            song     = Content.Load <Song>("VVVVVVsong");
            MediaPlayer.Play(song);

            // TODO: use this.Content to load your game content here
        }