public void CopyFrom(MyNewPipelineSettings settings) { GlobalLodding = settings.GlobalLodding; GBufferLodding = settings.GBufferLodding; CascadeDepthLoddings = settings.CascadeDepthLoddings; BlackListMaterials = settings.BlackListMaterials; NoShadowCasterMaterials = settings.NoShadowCasterMaterials; }
public void CopyFrom(MyNewPipelineSettings settings) { BlackListMaterials = settings.BlackListMaterials; NoShadowCasterMaterials = settings.NoShadowCasterMaterials; }