public void CopyFrom(MyNewPipelineSettings settings)
 {
     GlobalLodding           = settings.GlobalLodding;
     GBufferLodding          = settings.GBufferLodding;
     CascadeDepthLoddings    = settings.CascadeDepthLoddings;
     BlackListMaterials      = settings.BlackListMaterials;
     NoShadowCasterMaterials = settings.NoShadowCasterMaterials;
 }
 public void CopyFrom(MyNewPipelineSettings settings)
 {
     BlackListMaterials      = settings.BlackListMaterials;
     NoShadowCasterMaterials = settings.NoShadowCasterMaterials;
 }