示例#1
0
        public static void Scale(string _uuid, float _x, float _y, float _z, OnErrorDelegate _onError)
        {
            GameObject go = ResourceMgr.FindGameObject(_uuid);

            if (null == go)
            {
                _onError(string.Format("{0} is not exists !!!", _uuid));
                return;
            }
            go.transform.localScale = new Vector3(_x, _y, _z);
        }
示例#2
0
        // TO DO
        public static void SmoothFollow(string _selfUUID, string _targetUUID, float _height, float _heightDamping, float _rotationDamping, OnErrorDelegate _onError)
        {
            GameObject self = ResourceMgr.FindGameObject(_selfUUID);

            if (null == self)
            {
                _onError(string.Format("{0} is not exists !!!", _selfUUID));
                return;
            }
            GameObject target = ResourceMgr.FindGameObject(_targetUUID);

            if (null == target)
            {
                _onError(string.Format("{0} is not exists !!!", _targetUUID));
                return;
            }
        }