public void DoExit() { foreach (string trigger in triggers) { TriggerMgr.ToggleTrigger(trigger, false); } ResourceMgr.CleanAllGameObjects(); }
public static void Clean() { CameraMgr.UseDefaultSkybox(); CameraMgr.Place(Vector3.zero); CameraMgr.Euler(Vector3.zero); ResourceMgr.CleanAllGameObjects(); TriggerMgr.Clean(); fsm.Clean(); images.Clear(); }