protected virtual void OnPlayerClimbEnded(PlayerClimbEventArgs e) { if (PlayerClimbEnded != null) { PlayerClimbEnded(this, e); } }
private void OnPlayerClimbEnded(PlayerClimbEventArgs e) { if (PlayerClimbEnded != null) { PlayerClimbEnded(this, e); } }
// Token: 0x0600181D RID: 6173 RVA: 0x00080616 File Offset: 0x0007E816 protected virtual void OnPlayerClimbStarted(PlayerClimbEventArgs e) { if (this.PlayerClimbStarted != null) { this.PlayerClimbStarted(this, e); } }
protected void OnClimbEnded(object sender, PlayerClimbEventArgs e) { isClimbing = false; }
protected void OnClimbStarted(object sender, PlayerClimbEventArgs e) { isClimbing = true; playSpaceFalling = false; }
private void OnPlayerClimbStarted(PlayerClimbEventArgs e) { if (PlayerClimbStarted != null) { PlayerClimbStarted(this, e); } }
protected void OnClimbEnded(object sender, PlayerClimbEventArgs e) { isClimbing = false; previousFloorY = float.MaxValue; // insure a height adjustment can trigger on climb release }