示例#1
0
 private extern static void _SnapTo(IntPtr handle, SceneComponent parent, string socket);
示例#2
0
 public void SnapTo(SceneComponent parent, string socket)
 {
     _SnapTo(NativeHandler, parent, socket);
 }
示例#3
0
 public void SnapTo(SceneComponent parent)
 {
     _SnapTo(NativeHandler, parent.NativeHandler);
 }
示例#4
0
 public void AttachTo(SceneComponent parent, string socket)
 {
     _AttachTo(NativeHandler, parent, socket);
 }
示例#5
0
 public void AttachTo(SceneComponent parent)
 {
     _AttachTo(NativeHandler, parent.NativeHandler);
 }