示例#1
0
/// <summary>Adds an FSplinePoint to the spline. This contains its input key, position, tangent, rotation and scale.</summary>
        public void AddPoint(FSplinePoint Point, bool bUpdateSpline = true)
        {
            CheckIsValid();
            AddPoint(_this.Get(), ref Point, bUpdateSpline?1:0);
        }
示例#2
0
 /// <summary>Adds an FSplinePoint to the spline. This contains its input key, position, tangent, rotation and scale.</summary>
 public extern void AddPoint(FSplinePoint Point, bool bUpdateSpline = true);
示例#3
0
 extern static void AddPoint(IntPtr _this, ref FSplinePoint Point, int bUpdateSpline);