Esempio n. 1
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/// <summary>Adds an FSplinePoint to the spline. This contains its input key, position, tangent, rotation and scale.</summary>
        public void AddPoint(FSplinePoint Point, bool bUpdateSpline = true)
        {
            CheckIsValid();
            AddPoint(_this.Get(), ref Point, bUpdateSpline?1:0);
        }
Esempio n. 2
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 /// <summary>Adds an FSplinePoint to the spline. This contains its input key, position, tangent, rotation and scale.</summary>
 public extern void AddPoint(FSplinePoint Point, bool bUpdateSpline = true);
Esempio n. 3
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 extern static void AddPoint(IntPtr _this, ref FSplinePoint Point, int bUpdateSpline);