/// <summary>
        /// Return the platform toolset string to write into the project configuration
        /// </summary>
        /// <param name="InPlatform">  The UnrealTargetPlatform being built</param>
        /// <param name="InConfiguration"> The UnrealTargetConfiguration being built</param>
        /// <param name="InProjectFileFormat">The version of Visual Studio to target</param>
        /// <param name="ProjectFileBuilder">String builder for the project file</param>
        /// <returns>string    The custom configuration section for the project file; Empty string if it doesn't require one</returns>
        public override void GetVisualStudioPlatformToolsetString(UnrealTargetPlatform InPlatform, UnrealTargetConfiguration InConfiguration, VCProjectFileFormat InProjectFileFormat, StringBuilder ProjectFileBuilder)
        {
            VCProjectFileGenerator.AppendPlatformToolsetProperty(ProjectFileBuilder, InProjectFileFormat);

            if (IsVSAndroidSupportInstalled() || !IsNsightInstalled(InProjectFileFormat))
            {
            }
            else
            {
                ProjectFileBuilder.AppendLine("    <AndroidNativeAPI>UseTarget</AndroidNativeAPI>");
            }
        }
示例#2
0
 /// <summary>
 /// Return the platform toolset string to write into the project configuration
 /// </summary>
 /// <param name="InPlatform">  The UnrealTargetPlatform being built</param>
 /// <param name="InConfiguration"> The UnrealTargetConfiguration being built</param>
 /// <param name="InProjectFileFormat"> The verison of VS</param>
 /// <param name="ProjectFileBuilder">String builder for the project file</param>
 /// <returns>string    The custom configuration section for the project file; Empty string if it doesn't require one</returns>
 public override void GetVisualStudioPlatformToolsetString(UnrealTargetPlatform InPlatform, UnrealTargetConfiguration InConfiguration, VCProjectFileFormat InProjectFileFormat, StringBuilder ProjectFileBuilder)
 {
     VCProjectFileGenerator.AppendPlatformToolsetProperty(ProjectFileBuilder, InProjectFileFormat);
 }