// Use this for initialization IEnumerator Start() { // get the singleton instance _mSpeechDetectionPlugin = SpeechDetectionUtils.GetInstance(); // check the reference to the plugin if (null == _mSpeechDetectionPlugin) { Debug.LogError("Proxy Speech Detection Plugin is not set!"); yield break; } // wait for plugin to become available while (!_mSpeechDetectionPlugin.IsAvailable()) { yield return(null); } // no need to display a warning if the plugin is available SpeechDetectionUtils.SetActive(false, _mTextWaiting); // display the UI controls SpeechDetectionUtils.SetActive(true, _mDropDownDialects, _mDropDownLanguages, _mTextDictation, _mTextSummary); // subscribe to events _mSpeechDetectionPlugin.AddListenerOnDetectionResult(HandleDetectionResult); // Get languages from plugin, _mSpeechDetectionPlugin.GetLanguages((languageResult) => { _mLanguageResult = languageResult; // prepare the language drop down items SpeechDetectionUtils.PopulateLanguagesDropdown(_mDropDownLanguages, _mLanguageResult); // subscribe to language change events if (_mDropDownLanguages) { _mDropDownLanguages.onValueChanged.AddListener(delegate { SpeechDetectionUtils.HandleLanguageChanged(_mDropDownLanguages, _mDropDownDialects, _mLanguageResult, _mSpeechDetectionPlugin); }); } // subscribe to dialect change events if (_mDropDownDialects) { _mDropDownDialects.onValueChanged.AddListener(delegate { SpeechDetectionUtils.HandleDialectChanged(_mDropDownDialects, _mLanguageResult, _mSpeechDetectionPlugin); }); } // Disabled until a language is selected SpeechDetectionUtils.DisableDialects(_mDropDownDialects); // set the default language SpeechDetectionUtils.RestoreLanguage(_mDropDownLanguages); // set the default dialect SpeechDetectionUtils.RestoreDialect(_mDropDownDialects); }); }
/// <summary> /// Display GUI in the editor panel /// </summary> private void OnGUI() { EditorProxySpeechDetectionPlugin plugin = EditorProxySpeechDetectionPlugin.GetInstance(); bool enabled = EditorProxySpeechDetectionPlugin.IsEnabled(); if (!enabled) { if (null != plugin) { // unsubscribe to events plugin.RemoveListenerOnDetectionResult(HandleDetectionResult); } } bool isCompiling = EditorApplication.isCompiling; if (isCompiling) { GUI.enabled = false; } bool newEnabled = GUILayout.Toggle(enabled, "Enabled"); if (newEnabled != enabled) { EditorProxySpeechDetectionPlugin.SetEnabled(newEnabled); } if (isCompiling) { GUI.enabled = true; } if (null != plugin && plugin.IsAvailable()) { GUILayout.Label("IsAvailable: true"); } else { GUILayout.Label("IsAvailable: false"); } if (isCompiling || !newEnabled) { GUI.enabled = false; } if (GUILayout.Button("Open Browser Tab")) { if (null != plugin) { SetTextStatus("Open Browser Tab"); plugin.ManagementOpenBrowserTab(); } } if (GUILayout.Button("Close Browser Tab")) { if (null != plugin) { SetTextStatus("Close Browser Tab"); plugin.ManagementCloseBrowserTab(); } } GUILayout.BeginHorizontal(GUILayout.Width(position.width)); int port = 5000; if (null != plugin) { port = plugin._mPort; } string strPort = GUILayout.TextField(string.Format("{0}", port)); if (int.TryParse(strPort, out port)) { if (null != plugin) { plugin._mPort = port; } } if (GUILayout.Button("Set Proxy Port")) { if (null != plugin) { SetTextStatus(string.Format("Set Proxy Tab: port={0}", plugin._mPort)); plugin.ManagementSetProxyPort(plugin._mPort); } } GUILayout.EndHorizontal(); if (GUILayout.Button("Launch Proxy")) { if (null != plugin) { SetTextStatus("Launch Proxy"); plugin.ManagementLaunchProxy(); } } if (GUILayout.Button("Close Proxy")) { if (null != plugin) { SetTextStatus("Close Proxy"); plugin.ManagementCloseProxy(); } } int newLanguage = EditorGUILayout.Popup(_mLanguage, _mLanguages); if (_mLanguage != newLanguage) { _mLanguage = newLanguage; if (null != plugin) { SpeechDetectionUtils.HandleLanguageChanged(_mLanguages, _mLanguage, out _mDialects, ref _mDialect, _mLanguageResult, plugin); } } if (!isCompiling && newEnabled) { GUI.enabled = _mLanguage != 0; } int newDialect = EditorGUILayout.Popup(_mDialect, _mDialects); if (_mDialect != newDialect) { _mDialect = newDialect; if (null != plugin) { SpeechDetectionUtils.HandleDialectChanged(_mDialects, _mDialect, _mLanguageResult, plugin); } } if (!isCompiling && newEnabled) { GUI.enabled = true; } for (int index = 0; index < _mWords.Count; ++index) { GUILayout.Label(_mWords[index]); } GUILayout.Label(_sTextStatus, GUILayout.Width(position.width), GUILayout.Height(40)); if (isCompiling || !newEnabled) { GUI.enabled = true; } }
// Use this for initialization IEnumerator Start() { // get the singleton instance _mSpeechDetectionPlugin = SpeechDetectionUtils.GetInstance(); // check the reference to the plugin if (null == _mSpeechDetectionPlugin) { Debug.LogError("WebGL Speech Detection Plugin is not set!"); yield break; } // wait for plugin to become available while (!_mSpeechDetectionPlugin.IsAvailable()) { yield return(null); } // no need to display a warning if the plugin is available SpeechDetectionUtils.SetActive(false, _mTextWarning); // make the dropdowns non-interactive SpeechDetectionUtils.SetInteractable(false, _mDropDownLanguages, _mDropDownDialects); // show UI controls SpeechDetectionUtils.SetActive(true, _mDropDownDialects, _mDropDownLanguages, _mImageWords, _mTextSummary); // subscribe to events _mSpeechDetectionPlugin.AddListenerOnDetectionResult(HandleDetectionResult); // Get languages from plugin, _mSpeechDetectionPlugin.GetLanguages((languageResult) => { _mLanguageResult = languageResult; // prepare the language drop down items SpeechDetectionUtils.PopulateLanguagesDropdown(_mDropDownLanguages, _mLanguageResult); // make the dropdowns interactive SpeechDetectionUtils.SetInteractable(true, _mDropDownLanguages, _mDropDownDialects); // subscribe to language change events if (_mDropDownLanguages) { _mDropDownLanguages.onValueChanged.AddListener(delegate { SpeechDetectionUtils.HandleLanguageChanged(_mDropDownLanguages, _mDropDownDialects, _mLanguageResult, _mSpeechDetectionPlugin); }); } // subscribe to dialect change events if (_mDropDownDialects) { _mDropDownDialects.onValueChanged.AddListener(delegate { SpeechDetectionUtils.HandleDialectChanged(_mDropDownDialects, _mLanguageResult, _mSpeechDetectionPlugin); }); } // Disabled until a language is selected SpeechDetectionUtils.DisableDialects(_mDropDownDialects); // set the default language SpeechDetectionUtils.RestoreLanguage(_mDropDownLanguages); // set the default dialect SpeechDetectionUtils.RestoreDialect(_mDropDownDialects); }); // get all the words in the UI foreach (Example02Word word in GameObject.FindObjectsOfType <Example02Word>()) { Text text = word.GetComponentInChildren <Text>(); if (text) { _mWords[text.text.ToLower()] = word; } } }
/// <summary> /// Display GUI in the editor panel /// </summary> private void OnGUI() { EditorProxySpeechDetectionPlugin plugin = EditorProxySpeechDetectionPlugin.GetInstance(); bool enabled = EditorProxySpeechDetectionPlugin.IsEnabled(); if (!enabled) { if (null != plugin) { // unsubscribe to events plugin.RemoveListenerOnDetectionResult(HandleDetectionResult); } } bool isCompiling = EditorApplication.isCompiling; if (isCompiling) { GUI.enabled = false; } bool newEnabled = GUILayout.Toggle(enabled, "Enabled"); if (newEnabled != enabled) { EditorProxySpeechDetectionPlugin.SetEnabled(newEnabled); } if (isCompiling) { GUI.enabled = true; } if (null != plugin && plugin.IsAvailable()) { GUILayout.Label("IsAvailable: true"); } else { GUILayout.Label("IsAvailable: false"); } if (isCompiling || !newEnabled) { GUI.enabled = false; } if (GUILayout.Button("Open Browser Tab")) { if (null != plugin) { SetTextStatus("Open Browser Tab"); plugin.ManagementOpenBrowserTab(); } } if (GUILayout.Button("Close Browser Tab")) { if (null != plugin) { SetTextStatus("Close Browser Tab"); plugin.ManagementCloseBrowserTab(); } } GUILayout.BeginHorizontal(GUILayout.Width(position.width)); int port = 5000; if (null != plugin) { port = plugin._mPort; } string strPort = GUILayout.TextField(string.Format("{0}", port)); if (int.TryParse(strPort, out port)) { if (null != plugin) { plugin._mPort = port; } } if (GUILayout.Button("Set Proxy Port")) { if (null != plugin) { SetTextStatus(string.Format("Set Proxy Tab: port={0}", plugin._mPort)); plugin.ManagementSetProxyPort(plugin._mPort); } } GUILayout.EndHorizontal(); if (GUILayout.Button("Launch Proxy")) { if (null != plugin) { SetTextStatus("Launch Proxy"); plugin.ManagementLaunchProxy(); } } if (GUILayout.Button("Close Proxy")) { if (null != plugin) { SetTextStatus("Close Proxy"); plugin.ManagementCloseProxy(); } } int newLanguage = EditorGUILayout.Popup(_mLanguage, _mLanguages); if (_mLanguage != newLanguage) { _mLanguage = newLanguage; if (null != plugin) { SpeechDetectionUtils.HandleLanguageChanged(_mLanguages, _mLanguage, out _mDialects, ref _mDialect, _mLanguageResult, plugin); } } if (!isCompiling && newEnabled) { GUI.enabled = _mLanguage != 0; } int newDialect = EditorGUILayout.Popup(_mDialect, _mDialects); if (_mDialect != newDialect) { _mDialect = newDialect; if (null != plugin) { SpeechDetectionUtils.HandleDialectChanged(_mDialects, _mDialect, _mLanguageResult, plugin); } } if (!isCompiling && newEnabled) { GUI.enabled = true; } GUI.skin.label.wordWrap = true; GUILayout.Label("Say any of the following words which will highlight when detected.", GUILayout.Width(position.width), GUILayout.Height(40)); GUI.skin.label.wordWrap = false; Color oldColor = GUI.backgroundColor; foreach (KeyValuePair <string, MethodInfo> kvp in _mEditorCommands) { DateTime timer = _mTimers[kvp.Key]; if (timer > DateTime.Now) { GUI.backgroundColor = Color.red; } else { GUI.backgroundColor = oldColor; } GUILayout.Button(kvp.Key); } GUI.backgroundColor = oldColor; GUILayout.Label(_sTextStatus, GUILayout.Width(position.width), GUILayout.Height(40)); if (isCompiling || !newEnabled) { GUI.enabled = true; } }