/// <summary> /// Handler for changing dialects /// </summary> public static void HandleDialectChanged(string[] dialectOptions, int dialectIndex, LanguageResult languageResult, ISpeechDetectionPlugin plugin) { if (null == dialectOptions) { Debug.LogError("The dialect options are not set!"); return; } if (null == languageResult) { Debug.LogError("The language result is not set!"); return; } string display = dialectOptions[dialectIndex]; Dialect dialect = null; if (dialectIndex > 0) { //Debug.Log(display); SetDefaultDialect(display); dialect = SpeechDetectionUtils.GetDialect(languageResult, display); if (null == dialect) { Debug.LogError("Did not find specified dialect!"); return; } //Debug.Log(dialect.name); if (null != plugin) { plugin.Abort(); plugin.SetLanguage(dialect.name); LanguageChangedResult languageChangedResult = new LanguageChangedResult(); languageChangedResult._mDialect = dialect.name; plugin.Invoke(languageChangedResult); } } }
/// <summary> /// Handler for changing dialects /// </summary> public static void HandleDialectChanged(Dropdown dropdownDialects, LanguageResult languageResult, ISpeechDetectionPlugin plugin) { if (null == dropdownDialects) { Debug.LogError("The dropdown for dialects is not set!"); return; } if (null == languageResult) { Debug.LogError("The language result is not set!"); return; } string display = dropdownDialects.options[dropdownDialects.value].text; Dialect dialect = null; if (dropdownDialects.value > 0) { //Debug.Log(display); SetDefaultDialect(display); dialect = SpeechDetectionUtils.GetDialect(languageResult, display); if (null == dialect) { Debug.LogError("Did not find specified dialect!"); return; } //Debug.Log(dialect.name); if (null != plugin) { plugin.Abort(); plugin.SetLanguage(dialect.name); LanguageChangedResult languageChangedResult = new LanguageChangedResult(); languageChangedResult._mDialect = dialect.name; plugin.Invoke(languageChangedResult); } } }