private void FixedUpdate() { // pass the input to the car! float moveHorizontal = CrossPlatformInputManager.GetAxis("Horizontal"); float moveVertical = CrossPlatformInputManager.GetAxis("Vertical"); m_Car.Nitro(); #if !MOBILE_INPUT float handbrake = CrossPlatformInputManager.GetAxis("Jump"); m_Car.Move(moveHorizontal, moveVertical, moveVertical, handbrake); #else m_Car.Move(h, v, v, 0f); #endif }