public CharModel(string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos, Stats stats) { LoadModel (name, gender, weapon, job1, job2, level, pos, stats, new Equip()); }
public void LoadModel(string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos, Stats stats, Equip equip) { this.name = name; this.gender = gender; this.weapon = weapon; this.job1 = job1; this.job2 = job2; this.level = level; this.pos = pos; this.stats = stats; this.equip = equip; this.rig = RigType.FOOT; this.state = States.STANDING; this.map = "zantCity"; // TODO: change to the default new player map }