Beispiel #1
0
 public CharModel(string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos, Stats stats)
 {
     LoadModel (name, gender, weapon, job1, job2, level, pos, stats, new Equip());
 }
Beispiel #2
0
 public void LoadModel(string name, GenderType gender, WeaponType weapon, Job1Type job1, Job2Type job2, int level, Vector3 pos, Stats stats, Equip equip)
 {
     this.name = name;
     this.gender = gender;
     this.weapon = weapon;
     this.job1 = job1;
     this.job2 = job2;
     this.level = level;
     this.pos = pos;
     this.stats = stats;
     this.equip = equip;
     this.rig = RigType.FOOT;
     this.state = States.STANDING;
     this.map = "zantCity"; // TODO: change to the default new player map
 }