public void TriggerStay(ChunkLinker.Chunk chunk) { //Debug.Log("[STAY] " + chunk.Description); OnTriggerStay?.Invoke(chunk); }
public void TriggerExit(ChunkLinker.Chunk chunk) { Debug.Log("[EXIT] " + chunk.Description); OnTriggerExit?.Invoke(chunk); }
public void TriggerEnter(ChunkLinker.Chunk chunk) { Debug.Log("[ENTER] " + chunk.Description); OnTriggerEnter?.Invoke(chunk); }