public void TriggerStay(ChunkLinker.Chunk chunk)
 {
     //Debug.Log("[STAY] " + chunk.Description);
     OnTriggerStay?.Invoke(chunk);
 }
 public void TriggerExit(ChunkLinker.Chunk chunk)
 {
     Debug.Log("[EXIT] " + chunk.Description);
     OnTriggerExit?.Invoke(chunk);
 }
 public void TriggerEnter(ChunkLinker.Chunk chunk)
 {
     Debug.Log("[ENTER] " + chunk.Description);
     OnTriggerEnter?.Invoke(chunk);
 }