static public int GetPhysicsShapePointCount(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.Sprite self = (UnityEngine.Sprite)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); var ret = self.GetPhysicsShapePointCount(a1); pushValue(l, true); pushValue(l, ret); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int GetPhysicsShapePointCount(IntPtr l) { try { UnityEngine.Sprite self = (UnityEngine.Sprite)checkSelf(l); System.Int32 a1; checkType(l, 2, out a1); var ret = self.GetPhysicsShapePointCount(a1); pushValue(l, ret); return(1); } catch (Exception e) { return(error(l, e)); } }
static int QPYX_GetPhysicsShapePointCount_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 2); UnityEngine.Sprite QPYX_obj_YXQP = (UnityEngine.Sprite)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.Sprite)); int QPYX_arg0_YXQP = (int)LuaDLL.luaL_checknumber(L_YXQP, 2); int QPYX_o_YXQP = QPYX_obj_YXQP.GetPhysicsShapePointCount(QPYX_arg0_YXQP); LuaDLL.lua_pushinteger(L_YXQP, QPYX_o_YXQP); return(1); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int GetPhysicsShapePointCount(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.Sprite obj = (UnityEngine.Sprite)ToLua.CheckObject(L, 1, typeof(UnityEngine.Sprite)); int arg0 = (int)LuaDLL.luaL_checknumber(L, 2); int o = obj.GetPhysicsShapePointCount(arg0); LuaDLL.lua_pushinteger(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }