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C# (CSharp) UnityEngine PlayerPrefs.DeleteAll示例
编程语言:
C# (CSharp)
命名空间/包名称:
UnityEngine
类/类型:
PlayerPrefs
方法/功能:
DeleteAll
hotexamples.com的示例:
1
C# (CSharp) UnityEngine PlayerPrefs.DeleteAll - 已找到1个示例
。这些是从开源项目中提取的最受好评的
UnityEngine.PlayerPrefs.DeleteAll
现实C# (CSharp)示例。您可以评价示例,以帮助我们提高示例质量。
常用方法
显示
隐藏
Save(7)
HasKey(7)
SetInt(5)
SetString(4)
GetInt(3)
GetString(3)
SetFloat(3)
GetFloat(2)
DeleteAll(1)
DeleteKey(1)
TrySetFloat(1)
TrySetInt(1)
TrySetSetString(1)
TrySetString(1)
常用方法
Save (7)
HasKey (7)
SetInt (5)
SetString (4)
GetInt (3)
GetString (3)
SetFloat (3)
GetFloat (2)
DeleteAll (1)
DeleteKey (1)
常用方法
TrySetFloat (1)
TrySetInt (1)
TrySetSetString (1)
TrySetString (1)
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PlayerPrefs Class Documentation
示例#1
0
显示文件
文件:
Config.cs
项目:
SirGFM/FallingBlocks
static public void reset() { PlayerPrefs.DeleteAll(); }
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