示例#1
0
 public Rect GetScreenRect()
 {
     GUIElement.FeatureRemoved();
     return(new Rect(0f, 0f, 0f, 0f));
 }
示例#2
0
 public bool HitTest(Vector3 screenPosition, [UnityEngine.Internal.DefaultValue("null")] Camera camera)
 {
     GUIElement.FeatureRemoved();
     return(false);
 }
示例#3
0
 public Rect GetScreenRect([UnityEngine.Internal.DefaultValue("null")] Camera camera)
 {
     GUIElement.FeatureRemoved();
     return(new Rect(0f, 0f, 0f, 0f));
 }
示例#4
0
 public bool HitTest(Vector3 screenPosition)
 {
     GUIElement.FeatureRemoved();
     return(false);
 }